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Dr. James MD

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2nd October, 2005 at 16:12:50 -

I've heard about this before, but also heard that its not being used on the Xbox360. that it really is just for hi-tech home use. as if you'd see yuppies using that though... unless it was dolled up. sorry but it screams of the old Orange home.
Although it does have the same sort of functionality as the Rev controller.

Ps. all 3D needs is the ability to detect how far towards the screen it is, how far to the left/right it is and which way the gyro's are pointed. the Rev has all that.

 
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3rd October, 2005 at 02:47:08 -

No, it fucking doesn’t, it mimics it to the furthest possible extent that it can, its like playing with a Playstation Eye Toy, the PS guesses what all your flailing means. Did you watch the tech demo? That's what they would need to have a 3D remote, two visual contacts from different angles. That’s why pedometers count footfalls and odometers count revolutions of the wheel, it can’t get distance based on direction. It isn’t accurate. Get it through your damn head that it isn’t a true 3D remote.


Edit: Same sort of functionality? It has MORE functionality, and you saw they needed two infrared lights on each side, and two cameras to pick up the lights, because thats the only way you can figure out the xyz location. and even then the tracking was shifty.

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3rd October, 2005 at 03:44:51 -

There may be an accelerometer or whatever it is called inside the rev-controller? And in that case it would work.

 
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3rd October, 2005 at 04:04:23 -

No, it wouldn't: http://www.dimensionengineering.com/accelerometers.htm

 
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3rd October, 2005 at 05:40:09 -

oh yes it could.
from the website Dimension Engineering you just pointed us to:

"(...) or they could be dynamic - caused by moving or vibrating the accelerometer."

"By sensing the amount of dynamic acceleration, you can analyze the way the device is moving."

"Number of axis - For most projects, two is enough. However, if you want to attempt 3d positioning, you will need a 3 axis accelerometer, or two 2 axis ones mounted at right angles."

so you still say an accelerometer couldn't do it?

 
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3rd October, 2005 at 06:07:36 -

ONE couldnt do it, three with a compass could, and there would still be the problem of drifting, and you'd have to have a starting postition / calibrate it every time.

Anyway it's besides the point, because they arent using accelerators. They are using this: http://www.gyration.com/us/tech/technology.htm

Alone, that is not enough to provide complete motion tracking, theres a difference between motion sensing and tracking. As you can see in the microsoft tech demo, there was a graphical representation of the remote in his hand, the revolution is not sophisticated enough to be able to draw that in the correct position.

 
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3rd October, 2005 at 06:37:31 -

"three with a compass could"
no, one would be enough ("if you want to attempt 3d positioning, you will need a 3 axis accelerometer")
"and you'd have to have a starting postition"
the thing is you'd not need to calibrate it every time, as the accelerometer is not depending on anything other than itself.
but as you said, it doesn't matter.

I'm sorry but I still don't see the difference between the xbox controller and the revolution controller.
"That's what they would need to have a 3D remote, two visual contacts from different angles."
The visual contact for the revolution controller is simply to send data isn't it? The gyroscope does the calculations on its own. "(...) gyroscope that is fully self-contained for easy integration into human input devices such as computer mice or remote controls." is quoted from the page to pointed us to. I might be wrong about this, but there is no reason to think that you need two "contacts" to be able to create real 3D monitoring as there is other ways to implement such things. The GPS (Global Positioning System) needs three satelites to be able to define a location. Why wouldn't the xbox controller need three "contacts" too? this may be above me though, as I'm not fully understanding how trilateration works.

 
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3rd October, 2005 at 07:40:35 -

The 360 controller is nothing special, isn't it just a 'standard' wireless controller with the circle of light? What are you talking about its gyroscopes for? It doesn't have any!

 
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3rd October, 2005 at 13:45:11 -

we are not talking about the xbox controller gyroscope. We are talking about the revolution controller gyroscope

 
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Dr. James MD

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3rd October, 2005 at 13:49:48 -

"Could the XWand be Microsoft’s answer to the Nintendo Revolution controller? Not likely. According to this report, the XWand isn’t being designed for gaming apps, unless you consider adjusting the brightness level of your household lamp a game."

with all the patents with Nintendo + Gyroscopics + Game systems i doubt it could legally be used. plus the reports are saying no too.

did you see any of the Rev controller demos? i dunno about you but the reviews went ape over the level of control and how it was 3D. i dunno what the documents are saying but the reviewers are saying its 3D so it must feel that way.

also im still a bit lost to what you mean... surely there is no need for accelerator-detector things when the Rev can detect the distance the controller is to the system. maybe i just cant see it, but detecting its angle and where it is is all you need for 3D.

this may clear things up http://cube.ign.com/articles/651/651275p1.html at least from a players point of view

and finally its common knowledge that we don't know everything about the Rev controller. as far as motion is concerned its got gyroscopes and can detect where it is in relation to the TV/Rev/Wherever you put the 'bar'.

Image Edited by the Author.

 
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