Ok i used a lot of active objects for my game. Entire codes depends on those now so they cant go from there. So i need a lot more objects for the game and tgf have reached its objects limit. What should i do now?.. Any patch or extensions for that?
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DaVince This fool just HAD to have a custom rating
Registered 04/09/2004
Points 7998
23rd March, 2006 at 14:57:07 -
If you want to keep using TGF for the game, try to make a workaround for it, for example, destroying any obsolete objects, or trying to cut down on detectors.
confused?
think about it, do you need every single one of those active objects?
Here's one idea you could use to squeeze more objects in.
Make a group that creates enemies when you need them. Make an enemy when your character gets to a certain position in the level. You can make them just off screen so it looks as though they were already there.
you can also check to see the amount of objects so if it's too high at that point, no enemy is made. Also the enemy will respawn every time as some commercial games do.
This way you can set it up so they may suddenly rush towards you instead of walking left and right waiting for you to get to them.
i've already spent a lot of time for making just the engine .. Now i cant continue doing that!! .. So again , is there ANY extension or unofficial patch which can make the object limit higher?
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If you don't believe these guys, or think that there really is some sort of third party extension or hack to change TGF's limitations, you should go to www.clickteam.com and ask for an official response.
I don’t see how MMF could be uncomfortable to use. I understand it’s full of windows and stuff, but granted you give it time, you will adjust to it. It just happens to be that TGF's interface has been basically the same since KnP pretty much. Just so happens to be though, MMF2 will have a more TGF style interface from what I remember. Anyway, my 2 cents were added, and chances are, pretty pointless. I take my bow and walk out.
PS: This is the last place to be asking for unofficial patches to clickteam software, HBK. I dont even think any exist, anyway.
MMF2 is more like TGF - MMF is full of annoying pointless crap, you have to save your images after you make them? Why would you want to do that for - its supposed to be self contained - the pixel editor sucks. MMF just has a lot of power, thats why I use it
MMF is full of annoying pointless crap
TGF is full of cumbersome interface and poop then. I found MMF to be a lot more streamlined, once I got used to it (I'm pretty sure you can tell it not to ask you if you want to save when you close the image editor in the preferences. I leave it on).