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Kai Proton



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23rd June, 2006 at 09:34:52 -

we have all seen the MMF2 and related bits on the front of this site,

if like me are looking down the back of the sofa (Couch to you septics) trying to find the cash to buy it when its released,

now What I want to know, and maybe no one will know until its out, is.. wil the MMF1.5 Extentions that are on the web Work in MMF 2 ?

K.

 
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Chamzel



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23rd June, 2006 at 11:42:51 -

The extensions made by Clickteam will work in MMF2 that are in MMF1.5. All other extensions you'll have to contact the extension developers and ask them if they'd convert theirs. (Wow, how many times have I seen that question asked?)

As far as money goes, I've had the $100 for the product sitting around for quite some time, but I expect that I won't have to pay anywhere near that much since I have MMF1.5. If we find out that the discount price for MMF2 will be like... $20... $30.... or even $50, its the summer time, school should be out pretty much everywhere. Find a part time job for a couple weeks and you'll have the money in no time.

 
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Bibin

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23rd June, 2006 at 12:19:22 -

Do we get a discount if we have TGF?

 
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LAJ



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23rd June, 2006 at 13:00:11 -

Jeff said that everyone who owns something from the Click range will get some form of discount

 
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Silveraura

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23rd June, 2006 at 14:06:20 -

The question stands though, how pretty will the discount be? I have MMF 1.5 Standard.

 
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Kai Proton



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23rd June, 2006 at 14:15:17 -

Chamzel, would be hard to get a part time job, as most of my time spend working FULL TIME, and looking after the kids and keeping my wife happy,

also $100 ?? means little to me I have real money GBP..

K

 
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David Newton (DavidN)

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23rd June, 2006 at 14:18:06 -

www.xe.com

 
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Chamzel



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23rd June, 2006 at 14:22:38 -

Well, working a regular full time job is better than being a kid who does nothing but sit around doing no work, living off their parents' income, and complains about how MMF is too expensive for their no-income budget... Err, wait... =P



 
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23rd June, 2006 at 14:43:22 -

I started saving money for this when it was first announced...now I could buy copies for me, my friends and all homeless people in town.

 
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Smeggy

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23rd June, 2006 at 16:09:19 -

Really Hayo? Well if that's the case, mind sparing old Smeggy a few bucks?

 
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DeadmanDines

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23rd June, 2006 at 17:27:52 -

"Release date June 30, 2006"
- Clickteam.com

Am I the last person to have noticed that on their front page?
(feels thick) :S

 
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mrpectate



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23rd June, 2006 at 17:59:16 -

I hope that there are a million new user sales for all the hard work that the dev team puts into click products. I really felt that I got something for my money, with great support and a great community. I could never expect a discount, not that it wouldn't be appreciated

Image Edited by the Author.

 
Thanks for reading this.

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23rd June, 2006 at 19:24:29 -

I think the biggest fear I have with MMF2 is the fact that MooClick will not be in it, because MooClick is not designed by Clickteam, but designed by a company who has basically stopped developing MooClick. However, a good sign to this answer is that in the "What’s New in MMF2" page, near the bottom, you see the extension list.. and MooClick is in the list. So perhaps MooClick is functional in MMF2?

If anyone could give me some official answer to this and not a guess, that would be great. Thanks.

 
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Jeff - Clickteam



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23rd June, 2006 at 22:10:55 -

MooSock and MooClick work in MMF2.

3EE let Yves have the source code to make them work in MMF2

Now its the same as the MMF 1.5 version.
With 3EE moving away from extensions and MMF its time for someone to develop a new "MOO"
I know a couple guys have been working on it but only time will tell how well it does.

 
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Silveraura

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24th June, 2006 at 00:46:56 -

The new Animation/Image editor brings up another question. Will you still be able to create "New Animations", or will you be stuck with the preset animations, and 4 extra's, like in TGF? I think having ONLY the animations you create, would make working with animations that I want, much cleaner.

 
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Greasy



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24th June, 2006 at 01:08:57 -

oOoooh yes. MMF 2 looks awesome. I can't wait the next 7 days, but I have exams to pass the time. June 30th = a perfect date of release for MMF 2. I have one question, will MMF2 always screw up and encounter an error like in 1.5. I find myself always having to redo stuff.

 
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24th June, 2006 at 04:00:57 -

MMF2 was designed from scratch, SUMGOO, so the chances of it having the same random errors that MMF 1.5 had, are less then 0.001%

Anyway, the new Animation/Image editor brings up another question. Will you still be able to create "New Animations", or will you be stuck with the preset animations, and 4 extra's, like in TGF? I think having ONLY the animations you create, would make working with animations that I want, much cleaner.

 
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steve



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24th June, 2006 at 06:23:21 -

That is awesome news Jeff (about the MOO thing) my massive online project (of 3 years) is almost ready now. Should I wait for Fusion2? or will my project likely not work in Fusion2 (due to the many extensions I have).

Is MOOGAME in Fusion2!? :S

 
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Chamzel



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24th June, 2006 at 11:15:29 -

I've been holding off the urges to start on a game project for quite a long time now knowing MMF2 could be released at any time. Clickteam is going to owe me lots after I'm done sueing them for all that pain and suffering... and mental counselling.



 
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DaVince

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24th June, 2006 at 11:18:31 -

Chamzel, just start making your project already! You can open cca's and gams in TGF2 and MMF2!

 
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24th June, 2006 at 23:13:28 -

I think the fact that MooClick is going to be in MMF2 is great news for ArcaneTale (2-3 years), I just hope the port will be smooth. ArcaneTale has been waiting for its big break in MMF2 for a long time, because of major performence issues.

 
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26th June, 2006 at 12:37:39 -

Does anyone know if an update or patch for the String Parser extension for MMF2 is on the way? It's pretty much one of the vital extensions I'll need, and I'm hoping to see it in MMF2. Same with the FTP object.

(Moved to a more appropriate topic.)

 
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Joshtek

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26th June, 2006 at 15:34:40 -

String Parser is Vitalized so Clickteam will have the source. Therefore it should be easy for them to convert it. AFIAK all bonus pack and Clickteam objects will be converted at some point (if they haven't been already).

Image Edited by the Author.

 
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26th June, 2006 at 15:54:40 -

Great to hear the Bonus Pack's will be converted, they contain 90% of all the extensions I've ever used, but is the FTP object looking bright?

 
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26th June, 2006 at 15:57:22 -

Yes, the FTP object is in: http://mmf2.ovine.net/images/20-add-objects.png .

 
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Silveraura

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26th June, 2006 at 16:00:50 -

Then I'm set, ArcaneTale will have absolutely no problem with the transition from MMF 1.5 to MMF2, thanks.

Side from those extensions, there’s blowfish, but thats one of the bonus pack extensions, and isn't 100% necessary anyway. I'm just pleased to see that everything was very planned out before MMF2's release.

 
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JustinC



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26th June, 2006 at 19:23:25 -

Only 4 more days! I plan to update my smith game to feature around 300 smiths and layers. . . it better handle it.

 
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26th June, 2006 at 20:06:13 -

i'd like to hear more info on the discounts please if there is any.

 
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JustinC



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26th June, 2006 at 20:08:26 -

Comes out in 4 days and they haven't even released the regular prices yet have they?

BTW, it won't support animated backdrop objects will it?

Image Edited by the Author.

 
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DaVince

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27th June, 2006 at 07:29:50 -

Backdrops are backdrops, which means still backgrounds, so duh no.

How things are looking now you can put backdrops in front of other active objects though, which is cool and memory saving.

 
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JustinC



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27th June, 2006 at 22:36:47 -

They could still allow for animation in them. Just because it's animated doesn't mean it has to be shown in the event editor.

Hopefully it will be much much faster though so using a lot of active objects won't slow things down the same as they used to.

Image Edited by the Author.

 
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Deleted User
27th June, 2006 at 22:45:40 -

do we get a discount if we didn't buy MMF from click team?

 

Muz



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27th June, 2006 at 23:32:57 -

I'm more afraid of being disappointed. MMF > TGF > KNP, but MMF 1.5 mostly fixed things that should've been in the original MMF in the first place. Hopefully MMF 2 would have more (useful) features.

What I'd hate would be that a lot of you richer kids would be buying MMF 2, meaning that I can't open the files and work with anyone who uses MMF 2. Unless it's backwards compatible, then I'd support it all the way.

 
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JustinC



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27th June, 2006 at 23:45:11 -

I don't think it will be that expensive. I'd imagine you could get TGF 2 for under $100. That's the cost of like 2 videogames.

 
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Muz



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28th June, 2006 at 00:23:21 -

Here in Malaysia, you can get a 5 star hotel SUITE at a resort city for $100 .

I could afford it but hell, it's friggin $100 for something that might not even have much difference from the original. But at least it'll tempt me to make some good games so I could win it in a competition. I made Snow Siege to win MMF 1.5, but it drove me crazy because I didn't have enough alterable values. So I got someone to buy me 1.5 .

 
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Silveraura

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28th June, 2006 at 00:39:28 -

So far, we already know that MMF2 will cost slightly more then MMF 1.5 did, with that said. We can assume that people who got MMF from Clickteam, will already be looking at a price somewhere below MMF 1.5's original price without a doubt. I can't see TGF2 being much more then TGF Pro was either.

 
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Deleted User
29th June, 2006 at 14:12:28 -

WIll there be MMF2 pro ?

 

David Newton (DavidN)

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29th June, 2006 at 14:24:28 -

Developer.

 
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29th June, 2006 at 15:46:01 -

Does anyone know if you can get a double discount, TGF Pro, and MMF 1.5? Obviously I wouldn't expect to get the full blow from both discounts, but something?

 
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Klikmaster

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29th June, 2006 at 19:06:37 -

It's officially 30th June here in the UK No sign of MMF2 yet though...

 
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-Nick-

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29th June, 2006 at 19:14:18 -

Sorry if this has been posted before, but is the demo also released today? And will it be able to load CCAs so we can see how well it works compared to MMF?

 
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David Newton (DavidN)

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29th June, 2006 at 19:33:50 -

Apparently the demo will be released at the same time as the full version is put up - and that'll be a few hours after it's the 30th of June according to Jeff-time. I'd say we'd be able to get our hands on it tomorrow evening.

MMF2 will open CCAs, even those which use incompatible extensions - all non-MMF2 extensions will have to be removed before the CCA can be run. Not sure about the demo, but I think it's the same.

 
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29th June, 2006 at 19:57:56 -

Does anyone know if you can get a double discount, TGF Pro, and MMF 1.5? Obviously I wouldn't expect to get the full blow from both discounts, but something?

(Double Post, sorry. I'd just like the answer, and my reply got covered up.)

 
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Bibin

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29th June, 2006 at 21:21:04 -

OOh... 2 hours 38 minutes for me!!! Then again, it'll probably be during the middle of the day.

Do we get a discount with just TGF? If we had to buy it twice?

 
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JustinC



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29th June, 2006 at 22:59:45 -

Where is it! I want it! It's 3 in the morning over there. Get out of bed and get MMF2 up! Sleep is for suckers and people who don't have software to debut!

 
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RenatoDep

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29th June, 2006 at 23:34:31 -

"Does anyone know if you can get a double discount, TGF Pro, and MMF 1.5? Obviously I wouldn't expect to get the full blow from both discounts, but something?

(Double Post, sorry. I'd just like the answer, and my reply got covered up.)"


Brandon, no...you won't be able to accumulate discounts, just from MMF 1.5 which is the most recent version of MMF.


 
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30th June, 2006 at 00:00:12 -

MMF 2 Developer all the way
*Checks watch*
05:00 AM

Come on guys

 
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30th June, 2006 at 00:09:04 -

Thanks Newt...

@Everyone who expects MMF2 to be available at 12:01AM
"Still on track for release on the 30th.

Just because I know we will get this post (its the 30th here where is MMF2) -- I am the person who is flipping the switch on the release of version 2 -- It will be the 30th but maybe not 12:01 AM on the far side of the planet.

I am on the other side of the planet and by the time I wake up on the morning of the 30th its already mid-day other places on the planet... So bare with us while I get the last items in place for its sale and release. It may take me 6 to 8 hours after I wake up to be fully ready to hit the switch."-Jeff
http://www.clickteam.com/CTforum/showflat.php3?Cat=&Board=click&Number=301749&page=0&view=collapsed&sb=5&o=&part=

If you're so interested in the program, how about visiting the news on the forums and see that he is releasing it when HE is ready, it will be on June 30th, but he's not "flipping the switch" until he is ready.

 
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JustinC



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30th June, 2006 at 00:20:45 -

I anticipate it downloading at about 1kb an hour when it hits.

 
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Bo Fu



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30th June, 2006 at 00:37:10 -

Someone put it up in a torrent when it's out. That'd be neat... so long as people actually seed it.

 
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30th June, 2006 at 02:06:34 -

But that's illegal and pretty unfair on the guys at clickteam who've spent a long time working on MMF2

 
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30th June, 2006 at 02:08:55 -

Yeah, a torrent of the demo should be perfectly legal, no?

 
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30th June, 2006 at 02:15:55 -

Yeh that'd be legal I think. But torrent of the full program definately not
But MMF demo was only around 17mb, and I doubt MMF2 will be much bigger (20mb to 30mb at the most?) - so why you'd want a torrent for that, I don't know

 
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Candy Cane
30th June, 2006 at 02:24:20 -

As soon as I buy it, I shall develop a lego game in secret.

 
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30th June, 2006 at 02:44:07 -

30MB can take for ever to download, if you're talking about bandwidth so congested that you only get 2kb/sec. Would remind me of the ugly AOL days.

 
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30th June, 2006 at 05:13:08 -

Ooh the big day! The MMF2 day! I'mm gonna take $100 from this monts student loan and another $100 from the next to buy Developer som I'n not getting it until after 25th July.

 
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DarkFish



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30th June, 2006 at 06:10:52 -

The day has come! ... And I don't have the finances

Well, I'm off to rob a bank...



(In recent news bank robberies and petty theft have increased phenomenonally on the 30th June, to unprecedented levels. Experts and officials alike seem to believe it is bizzarely linked to the release of a certian piece of software known as Multimedia Fusion 2.)

 
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30th June, 2006 at 08:36:09 -

I will take this chance to say that i can afford MMF2 developer. Although i will still consider MMF2 standard if it's a lot cheaper and only slightly less capable.

 
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30th June, 2006 at 09:41:17 -

Does the fact the Clickteam shop has an "error.htm" when you go to it, mean it's being updated or it's horribly, horribly broken?

 
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30th June, 2006 at 11:26:38 -

No, that's because you have the old site in your temporary internet files, happened to me Hit refresh

 
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Flava



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30th June, 2006 at 11:51:04 -

I think maybe they are a bit over priced - I'm slightly put off by the fact that the dev version is £230 while in the US it's only £199? I dunno.. I'm more tempted to the normal MMF2 now x)

 
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Klikmaster

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30th June, 2006 at 12:02:16 -

What's the price for standard? (Clickteam site has gone down )

 
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David Newton (DavidN)

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30th June, 2006 at 12:15:58 -

It was about £74, I think.

 
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Candy Cane
30th June, 2006 at 12:17:50 -

I was suprised at this. I thought it was going to reach about £150, Im glad its not

 
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NeoHunter



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30th June, 2006 at 13:43:31 -

I've only just begun to create with MMF, and I can already say this is far better then I could have ever hoped it would be. I haven't hit a single wall, and since there are a mass of tutorials teaching how to do the more complex things on here, life is even easier.

When the time comes, I'll no doubt buy MMF2, but for the time being, I'll learn the original, and then when I'm ready(and have the money ), I'll buy the MMF2 Developer version.

 
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Candy Cane
30th June, 2006 at 14:40:56 -

Im no programmer, so Im playing the pinball movement Its fun.

 
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RenatoDep

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30th June, 2006 at 14:58:08 -

I'm still waiting on the release of the bonus pack since my current project is dependable on the platform movement object. So as soon as that's released I'll be a happy bitch!

 
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Ski

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Candy Cane
30th June, 2006 at 15:00:05 -

OMG ITS RELEASED NOW!

 
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Ski

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Candy Cane
30th June, 2006 at 15:00:34 -








Joke

 
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RenatoDep

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30th June, 2006 at 15:23:01 -

BITCH!

 
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Candy Cane
30th June, 2006 at 15:26:24 -

You're welcome

 
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David Newton (DavidN)

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30th June, 2006 at 18:41:44 -

Mine was dependent on the PMO as well - still, that means I've now spent the afternoon learning how to do it myself.

 
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RenatoDep

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30th June, 2006 at 18:41:54 -

Hahahahahah...so yea, to me there's no point on buying it today since they wont' release the bonus pack within 2 to 3 days, in Clickteam time, you know...a couple weeks, although I hope I am wrong

 
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Candy Cane
30th June, 2006 at 18:43:30 -

I run on PMO. Without it I cant Jump,fall,stand-still or have my variables changed

 
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RenatoDep

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30th June, 2006 at 18:51:40 -

Aahhh..meaning, you can't do anything....lol

 
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Ski

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Candy Cane
30th June, 2006 at 18:55:42 -

I just loop. Over and over. Its boring. Someone set me to an object, pronto!

 
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Silveraura

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30th June, 2006 at 18:58:29 -

You guys do understand that if you buy it, chances are it's comming on a CD. So even though the bonus pack will be out in a few days, you prolly wont have the full version until 4-5 days minimum if you buy it today.

 
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Candy Cane
30th June, 2006 at 19:00:08 -

DAMN. someone is going to have to come to my frame and feed me.

 
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RenatoDep

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30th June, 2006 at 19:08:51 -

That's true Brandon...you got a good point there. Now all I need to wait is for the discount code so I can buy it.

 
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Silveraura

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30th June, 2006 at 19:15:24 -

That's what I'm waiting on. I sent my MMF 1.5 serial into Jeff, I'm just waiting for my discount code. Once I get it, I'm buying MMF asap! I love it!

 
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RenatoDep

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30th June, 2006 at 19:18:04 -

What version are you getting?

 
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RenatoDep

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30th June, 2006 at 19:51:32 -

I just got my discount code =

 
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RenatoDep

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30th June, 2006 at 19:58:09 -

And...ordered. Developer version...

 
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David Newton (DavidN)

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30th June, 2006 at 20:01:57 -

If I could remember what I'd done with any of my serial numbers at all, I'd be ordering it too. Oddly enough I can recite my KNP serial from memory, but my MMF one ended in -0076 and that's all I can remember.

 
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Silveraura

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30th June, 2006 at 20:08:17 -

Got my discount code about a half an hour ago. 42% discount... thats amazing! I'm buying Standard tonight.

 
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Ski

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Candy Cane
30th June, 2006 at 20:10:44 -

JEESH! thats... pretty alot lol

 
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Lukas Hägg



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1st July, 2006 at 05:44:40 -

Playing around with the demo. ^__^

First thing i checked out was the pinball movement, kinda cool. I can think of a thousand uses for this (besides pinballgames ^,^). Actually I'm making a pussler now, and the pinball movement would work great with that.

Can't find much to complain about at all, which of course is a very good thing. ('Course I haven't got into anything ridiculously dificult, codingwise, yet) I thought I had a problem with the layers, but it just seems like you can't hide the currently active layer. When I got used to that, the layers work swell.

In both TGF and MMF1.5 I found that actually building up the levels in the Level Editor got tiresome and partially difficult at sometimes. But in MMF2 those problems are yesterdays catfood! And the animation/picture editor is absolutely fantastic! Can't wait 'till I get my copy of MMF2Dev.

 
Mendokuse...

Bibin

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4th July, 2006 at 00:13:51 -

...

Pussler...?

Anyways, I'm pretty happy with it. Now the only problem for me is that you can't paste multiple objects onto the playfield with right click from the object window; you have to drag each one.

 
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ben mercer

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6th July, 2006 at 20:17:50 -

Why is MMF2 developer 3 times the price of standard version when it doesn't actually have much that MMF2 standard doesn't?

 
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Candy Cane
6th July, 2006 at 20:20:31 -

I think its mainly down to the whole selling with out using the MMF logo etc?

 
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Muz



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6th July, 2006 at 21:42:59 -

WTF?? 99 EUROS? Dollars I can afford. Euros... well, there goes my budget for buying a camphone.

So before I run off and get it... anyone bought MMF2 yet? What's new in it? The debugger can save me weeks of work, something I keep bothering CT about. Another major problem with MMF2 is the collision system and the way MMF handles values. The old one had a bad, bad collision system. It's not just about hot-spots, sometimes things just go through other things without detecting a collision, sometimes it always detects a collision after the collision has gone past, messing up my physics engines.

The value handling was bad too, you could allocate a value to only one object, but every object would have that alt value, and yes I've read all the different methods to fix it and none worked. I did figure one out which I tossed into my Click FAQ, but that was buggy too.

Then there's the various bugs in MMF where things on a long > 300 event engine would mess up randomly.

And people ask me why I stop making games . Heck, look at my abandoned Snow Siege game. If someone fixes the engine, it could be a masterpiece after a graphics rehaul.


Point is... if MMF2 fixes all those problems, I'd be ready to get it. Oh, and I'll give 10 of my DC points to whoever can fix my engine in Snow Siege, whether in MMF or MMF2.

 
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.

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Peblo

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6th July, 2006 at 22:04:10 -

There is a demo...

 
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Muz



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7th July, 2006 at 03:15:51 -

On second thoughts, I'm keeping my precious DC points. No bug bounties today .

 
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.

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DELETED!_by account owner



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7th July, 2006 at 03:22:29 -

There is a bug in MMF 2 (demo) build D240. Which lets you create CCN's. Ive reported it to clickteam already. Lets see who else can find it. (Dont post instructions on how to do it i think thats a little mean to clickteam.)

 
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colej_uk



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7th July, 2006 at 04:39:00 -

The old mmf collisions were pretty bad, I think they deterioriated with performance if you had lots of objcts and events. I haven't tested how well things run with lots of events and stuff yet, but generally mmf2 seems to have a much faster run time so I recon collisions will be a bit better.

 
-

chrilley

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7th July, 2006 at 14:48:12 -

Do you think they'll give discounts to us who hold a good old copy of KNP?

 
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chrilley

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7th July, 2006 at 16:08:04 -

Stabbed in the back... it hurts.

 
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DaVince

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7th July, 2006 at 16:09:34 -

Not really. I mean, come on, they have to set some kind of limit for these things.

KnP was from 1994 and a free version is available anyway, so no chance.

 
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Hayo

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7th July, 2006 at 16:16:22 -

I paid 50 gulden for it back then.

 
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Bibin

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7th July, 2006 at 21:09:30 -

"There is a bug in MMF 2 (demo) build D240. Which lets you create CCN's. Ive reported it to clickteam already. Lets see who else can find it. (Dont post instructions on how to do it i think thats a little mean to clickteam.)"

Firespell, don't be stupid. I can make it save as "game.ass". Just type in .ass instead of .mfa.

 
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Klikmaster

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8th July, 2006 at 06:36:56 -

Bibin, that's not funny.

 
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DELETED!_by account owner



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8th July, 2006 at 07:22:37 -

ya thats not funny. Thats not how the bug works. Any way i emailed clickteam and they say the ccn created only works in MMF2 demo. Not vitalize 4 or EXE's

 
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Joshtek

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12th July, 2006 at 09:44:06 -

Bonus Pack #1 is out. It has all of the old bonus pack objects plus some extras.

 
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DaVince

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12th July, 2006 at 16:25:35 -

Sniff. I'm so happy.
Now to wait for my payment so I can buy MMF2.

EDIT: Hey, anyone know if you can buy MMF2 with your bank account in the Clickteam shop instead of credit card?

Image Edited by the Author.

 
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MJK

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13th July, 2006 at 13:03:04 -

Quote: "Hey, anyone know if you can buy MMF2 with your bank account in the Clickteam shop instead of credit card?"

Well, I did. I guess it depends on your bank, though, but usually it should work fine. When you receive the order information, there are the IBAN-codes and stuff that you need when making the bank transfer.

 
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Joshtek

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13th July, 2006 at 19:44:04 -

MMF B241 is out.

 
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Oreos? GO! OREOS!

Silveraura

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13th July, 2006 at 23:20:09 -

It doesn't seem to work on the Demo however, just before anyone tries.

 
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Deleted User
14th July, 2006 at 16:19:44 -

Four more days until I get MMF!!!
..ARGGGHH CAN'T WAIT!

 

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15th July, 2006 at 15:58:41 -

N more days before [b]I[/b] get it... Getting my money soon!

 
Old member (~2004-2007).

Deleted User
15th March, 2007 at 18:26:31 -

Damn guys!
Can you send me some extensions in *.mfx?

 

David Newton (DavidN)

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15th March, 2007 at 18:38:34 -

Does this make the situation any clearer?

 
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The Chris Street

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15th March, 2007 at 18:42:36 -

Good work, Mr Newton

 
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Peblo

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15th March, 2007 at 23:44:41 -

MMF2 has been out this long?

 
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Billybobjoe198



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15th March, 2007 at 23:44:53 -

Why are all dead topics constantly revived?

 
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DaVince

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16th March, 2007 at 05:29:21 -

They aren't. This one was.

 
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Bibin

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17th March, 2007 at 11:16:37 -

Is there still anyone who doesn't have MMF2?

 
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axel

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17th March, 2007 at 11:33:16 -

Is there still anyone who doesn't have MMF2 Dev?

</bitch>

 
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DaVince

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17th March, 2007 at 12:43:50 -

"Is there still anyone who doesn't have MMF2? "

Yeah, me. Buying it soon though.

 
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Fifth

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17th March, 2007 at 12:50:58 -

I still haven't got MMF2 yet.

I'm waiting for the release of Vitalize 4 to see how I fare in the V-Cade spriteset competition.


But ye gods, it's certainly taking the time in coming out.

 
Go Moon!

Deleted User
17th March, 2007 at 13:55:08 -

Hey guys, where do you download MMF 2 full version for free??




Lol joking, and nah, I still havent bought MMF 2... probably will some day E_E

 

Hempuli

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18th March, 2007 at 11:46:10 -

i don't have MMF 2.

 
No sig for you.

The Chris Street

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18th March, 2007 at 12:29:28 -

I do!

It has some great new MIDI files in it

 
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DaVince

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18th March, 2007 at 15:16:29 -

Yeah - yours!

 
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Joshtek

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23rd March, 2007 at 20:58:40 -

I'm still getting used to the improved workflow of Build 243 thanks to its "OR" functionality.

Image Edited by the Author.

 
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AndyUK

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24th March, 2007 at 17:59:45 -

I love my MMF2

I couldn't be bothered to wait for a discount code when i bought it though so i just paid full price,

£75 if i recall.

 
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Bibin

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24th March, 2007 at 18:03:57 -

How does this "deleted user" continue to post?


 
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Eternal Man [EE]

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Game of the Week WinnerHero of TimeLOL SignI am an April Fool
24th March, 2007 at 22:35:39 -

He doesn't. That's an old post from an Old Cheese.

 
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...actually Ell Endie, but whatever.
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Bibin

At least 9001

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25th March, 2007 at 01:01:04 -

It's rather recent... Also, I've been constantly seeing it everywhere.

 
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Eternal Man [EE]

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Game of the Week WinnerHero of TimeLOL SignI am an April Fool
25th March, 2007 at 15:02:39 -

Yeah, because Old Cheese just got deleted recently, and prior to being deleted he posted a lot.

 
Eternal Entertainment's Code'n'Art Man

E_E = All Indie


...actually Ell Endie, but whatever.
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Joe.H

Evil Faker

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25th March, 2007 at 17:12:40 -

AKA Skydragon.

 
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Peblo

Custom ratings must be 50 characters or less

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  05/07/2002
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25th March, 2007 at 22:59:36 -

RIP skydragon.

 
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Ski

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Candy Cane
26th March, 2007 at 04:12:22 -

AW no! I liked him he hyper-spammed in mass, but 90% of the time it was so weird it was amusing

 
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axel

Crazy?

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Game of the Week WinnerYou've Been Circy'd!
26th March, 2007 at 05:20:54 -

Yeah, you just described Phizzy there.

 
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Eternal Man [EE]

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Game of the Week WinnerHero of TimeLOL SignI am an April Fool
26th March, 2007 at 07:11:15 -

You call that hyper-spamming?
I think he added pepper and spice to discussions.

 
Eternal Entertainment's Code'n'Art Man

E_E = All Indie


...actually Ell Endie, but whatever.
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Ricky

loves Left For Dead 2

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  28/12/2006
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Has Donated, Thank You!Game of the Week WinnerVIP MemberWii OwnerHero of TimeGOTM Winner! - November 2009I am an April Fool
27th March, 2007 at 23:47:55 -

Layers and the OR function, are some of the best additions to MMF.
next to scolling and fast loops.


 
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