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Del Duio

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4th July, 2006 at 08:16:02 -

I'm just curious. I think I've started between 15-30 games in my "career" that never got completed. Some of them were very far along too. I always thought that this came with the territory of game-making in general. How do YOU find the resolve to continue when you get sick of working on the same project for months on end?

 
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4th July, 2006 at 08:41:16 -

I don't start a project that i'll get sick of?

It just means making a game you WANT to make, not one you're going to get bored of.

 
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Ski

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Candy Cane
4th July, 2006 at 08:50:35 -

hundreds literally, most of them not getting past one frame though.

 
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Bibin

At least 9001

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4th July, 2006 at 09:25:04 -

Well...

Tanooji World [abandoned]
Fredland 2 [eventually to be continued]
Puzzlebib [next priority to FL2]

Right now I'm working on Twitch-Dash 2, and games for the RR compo.

 
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David Newton (DavidN)

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4th July, 2006 at 09:28:25 -

I still haven't released A.A.G. Trouble is, it looks more and more unreleaseable the more time I leave it.

 
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Jason Orme

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4th July, 2006 at 10:38:30 -

1000's and 1000's.

How do I stick to a project.. I don't thats my problem.

I rush in and do it and then wonder why I'm doing it, as I don't enjoy it.

 
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Del Duio

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4th July, 2006 at 10:45:15 -

I do start games that I'm really into and like, for the most part. I think since most of my games I go into with little or no planning that could be a part of it. I guess if you mapped out everything beforehand (even though that in itself is a pain in the ass) you'd just be following the direction you've set for yourself.

I'm glad to see it's not just me!

 
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"Del Duio has received 0 trophies. Click here to see them all."

"To be a true ninja you must first pick the most stealthy of our assorted combat suits. Might I suggest the bright neon orange?"

DXF Games, coming next: Hasslevania 2- This Space for Rent!

Deleted User
4th July, 2006 at 10:50:05 -

Omg, i dont even want to think about it.
Right now i have about 400 gamefiles in my MMF/TGF directory. But thats just since the last 2 months...
And i have been 'clicking' for a lot of years... O_o

 

Hayo

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4th July, 2006 at 11:01:14 -

167.

 
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Yami



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4th July, 2006 at 13:55:14 -

Too many, I'll have something complete eventualy.

 
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DaVince

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4th July, 2006 at 14:46:27 -

Too many.

 
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RenatoDep

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4th July, 2006 at 16:58:40 -

Not that many here. I have about 8 finished games, i never released to the public because it was back in the KnP time...But I am thinking about releasing them here on TDC....but since I haven't finished one. But I am currently working in one that I do want to finish no matter what!

 
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http://www.eivix.com

-Vinny-



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4th July, 2006 at 17:00:57 -

how about infinity? yeah ... infinity sounds about right

the best way for me to get something done is not to find a way to continue after stopping for a while but to do all the thinking before hand and then just transfer all of that to produce a game because you will actually spend time making it rather than have to think of something to make up for your short comings that way if you do stop for a while you can easily pick up right where you left off

 
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JustinC



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4th July, 2006 at 17:00:59 -

in the hundreds.

 
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AS Filipowski



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4th July, 2006 at 17:06:18 -

50-70... no kidding

 
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Ski

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Candy Cane
4th July, 2006 at 17:07:39 -

I started my cool rpg. Then I lost the DAMN CCA file and cried

 
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AndyUK

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4th July, 2006 at 19:57:21 -

Loads as you would expect,

there are some demos ive released that i didn't finish

Swordstar 2
Tops the pig 2 remake
sonic smash

and many more besides.

 
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Greasy



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5th July, 2006 at 00:07:13 -

Probably about 15 or 20.

 
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DaVince

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5th July, 2006 at 06:24:52 -

I think I uploaded about 50% of them in my three packs I released a while ago.

 
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Ski

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Candy Cane
5th July, 2006 at 06:26:26 -

phizzy you have my rpg cca?

 
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steve



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5th July, 2006 at 06:29:02 -

over 20 games :S

 
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..:.Phox.:..



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5th July, 2006 at 07:30:12 -

oh god, don't make me count those...

In an overall thought...I start a game that get's abandoned about 1 or 2 a week, I've been around for some time... MATHS! NOOOOOOOOOooooooooooo.

Now I'm really enjoying making my lates one, so I don't think I'll abandon this one. Wish me Luck

 
Profile edited as it messed the layout of the site up.

DaVince

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5th July, 2006 at 07:32:15 -

Maths are pretty crucial to make good and efficient games, I've noticed. Especially for things like circles.

 
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Lupies



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5th July, 2006 at 07:32:49 -

Wow... 300+ at least. Too many.

 
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Assault Andy

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I make other people create vaporware

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5th July, 2006 at 07:49:35 -

I have 504 CCA files which I have created. About 30 of those would be different versions of the same file. About 10 of those were completed and released. That gives about 460 (Give and take a few) projects which are unfinished. I also have about another 500 examples which I've collected over the years, mainly from the clickteam file archives .

 
Creator of Faerie Solitaire:
http://www.create-games.com/download.asp?id=7792
Also creator of ZDay20 and Dungeon Dash.
http://www.Jigxor.com
http://twitter.com/JigxorAndy

DaVince

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5th July, 2006 at 07:51:48 -

Another interesting question would be:

How do you manage these files? All in one dir? Seperate dirs? Blah?

 
Old member (~2004-2007).

AndyUK

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5th July, 2006 at 14:04:20 -

Manage? nope all in the games directory.

 
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Jakob37



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5th July, 2006 at 14:45:47 -

Sadly I have abandoned at least 70% of my games and the games I have finished is very small and/or bad.

 
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Retired Kliker Lazarus

The Ed Wood JR of TDC

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5th July, 2006 at 15:00:14 -

Hella lots.

Some of the games were terrible, some of the games were too huge to complete, some I just got bored of. Spyro: Pig Of Revenge was the only game I didn't want to abandon out of my abandonware collection. The computer crashed, and I lost one of my favourite games.

 
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Klikmaster

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5th July, 2006 at 15:22:36 -

I have loads of unfinished games now But back in the knp days, I finished several simple games, fun at the time, but would probably be laughed at in this elitest society we have today at the land of TDC.

 
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NeoHunter



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5th July, 2006 at 16:17:16 -

http://img.photobucket.com/albums/v333/Armake21/Picture054.jpg

Of all those, I've finished FEAR, Postal 2, and Doom 3.

Ironically enough, I still have well over 300 other games in boxes, or scattered all over my room

Image Edited by the Author.

 
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-The Teatons

NeoHunter



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5th July, 2006 at 16:41:44 -

No, funny was when I stepped on my copy of Dikatana and got a peice of it lodged in my foot. I damn near refused to even touch it, as did my doctor.

The moral of the story- Dikatana.

Just laugh at it, that's all it's good for.

 
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NeoHunter



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5th July, 2006 at 18:24:58 -

You obviously need to play Dikatana then

 
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Radix

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5th July, 2006 at 23:38:46 -

Several hundred unfinished CCAs & GAMs, of those around 50 or so would be completed engines and maybe a level or two, and of those around a dozen would be more than 50% complete. Usually I either finish something within a couple of days or never finish it at all. My sources folder weighs in at a little under 500mb, but that probably includes the odd resource that I haven't moved yet.

 
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NeoHunter



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6th July, 2006 at 03:24:18 -

I've completed...maybe 4 games done with KnP(One was posted online back in '96 actually). I recall buying TGF hoping I would really make somthing, but nothing ever came of that. Now I'm on MMF, and really stuck between in the middle of a highway.

On one end I'm not a typical noob. I can learn, and advanced pretty fast at most things.

On the other...I don't even know what Fastlooping is, nor how to set up a good deal of things, that are common knowledge to most around here.

The reason I'm in the middle of the highway, is because I refuse to halfass when I could put some time in, learn the boring or complex crap, and then make my game more then just "omg its my first game evar posted" type deal. So as much as I'd like to have fun, I have way too much damned practice ahead...and yes, I suck at math, so Variables and such-

DO NOT ammuse me at all. If I wanted to do math, I'd be a real programmer...and this would probably be, the car that will either kill me, or narrowly miss my sorry ass as I try to cross to either side of the road

 
Ohno! The body floats!
-The Teatons

CsaR

Old tdc fart

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6th July, 2006 at 05:59:07 -

Well atleast 20-30 or so. Very often it's due to them being very ambitious projects and turning out to take more time than I first suspected.

When I decided to join a competition on some sort I usually manage to finish a game though.

 
(9*_*)9 o-(*_*o)
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Ski

TDC is my stress ball

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Candy Cane
6th July, 2006 at 08:22:47 -

yay! I just found some cca files I thought I lost... but still not my RPG

Image

 
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NeoHunter



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6th July, 2006 at 14:07:10 -

That looks like somthing I would very much like to see/learn from.

I donno if one actually is on the web, but there should be a place for abadoned click games, this way people without ideas or who are new, can learn from examples, where the creator did somthing, said person didn't even know could be done/or was done in a much different way.

It would also be cool for people like me, who are always bored, and who have played EVERYTHING on the Daily Click minus the "TDC MMORPG", "Chaos Gate", and "Mina: and the Pirates".

Though I know Mina was canned to make way for another title, but it would still be nice to be able to screw around with what was done. As for the other two, no clue on their status. I know that Chaos Gate looked to be the best Click game to date, but it seems like it's never coming out, so I kinda gave up hope on it.

 
Ohno! The body floats!
-The Teatons

AndyUK

Mascot Maniac

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6th July, 2006 at 20:55:00 -

hey DD nice screenshots though.

 
.

Ski

TDC is my stress ball

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Candy Cane
6th July, 2006 at 21:04:46 -

thanks babe, (K). What are the characters in your avatar? Im curious

 
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