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ncsoftware



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27th August, 2006 at 13:30:26 -

If you can help out in testing this engine, that would be so great!http://www.create-games.com/download.asp?id=6376

 
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DaVince

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28th August, 2006 at 16:44:59 -

So ask that in the download description itself! No need for posting a new topic about it in the forums...

 
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ncsoftware



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29th August, 2006 at 11:27:02 -

There are far more people viewing the forums then people viewing or downloading the games.

 
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DaVince

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29th August, 2006 at 12:29:25 -

No, I think those are basically the same. A lot of downloading people don't comment, though. They just download and play.

 
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RenatoDep

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29th August, 2006 at 12:39:17 -

Yes, I would recommend on selecting a few people yourself, and emailing them requesting them to test it out, at least you know where you game/engine is at and second, by selecting people who you feel can be trusted, you will get more feedback, which is what I did on my current project.

 
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Candy Cane
29th August, 2006 at 13:13:21 -

I feel special

 
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ncsoftware



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29th August, 2006 at 13:45:54 -

I've got a number of dedicated testers already, they've been testing almost all of my games. But at times I like to have the opinion of a more general public first, so that's why I posted the engine here.

TDC used to be great for this, you would get many comments and people trying, but that seems to be much less these days.

 
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Candy Cane
29th August, 2006 at 13:55:19 -

well I had a really quick go on it, as Im busy working on my major project right now, and I found the controls ok actually maybe make it clearer what to do, and those gfx... more texture and make them blend? Maybe even some grass texture would make it a but nicer. Also one of the creatures was stood still in a walking pose, I presumed it was a very odd creature or it was frozen on the spot

 
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DaVince

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29th August, 2006 at 14:24:50 -

"TDC used to be great for this, you would get many comments and people trying, but that seems to be much less these days."

I guess it depends on how you bring it. And who replies first. Sorry, I'll test to make up, lol.

 
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ncsoftware



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29th August, 2006 at 16:33:11 -

DaVince, looking forward to your test results

Adam, thanks for the comments, they're quite helpful! Allow me to reply to all of your comments.....

Making clearer what to do? Perhaps you missed the game manual (pdf file) included? If you did not miss it, then I'll see how I can make it more clear.

As for the gfx, the idea was to create a comic shaded game, so no textures are used only colors. But the grass texture is a good idea, may even go with some rendered grass patches.

I've noticed the creatures also and I've got no clue what to do about it. When you see that, it's actually stuck in a collision. It's colliding with a background object, a filled cirlce around the buildings or mountain, which you cannot see. But at times the creature seems to get stuck in the background object.

Imo this is a bug in MMF2 and I've reported it on the CT forums, but no official reply yet.



Image Edited by the Author.

 
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Ski

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Candy Cane
29th August, 2006 at 16:46:54 -

I wouldnt have made 3d gfx if it was a comic game

 
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DaVince

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29th August, 2006 at 16:53:16 -

Why not? It works well with Super Mario RPG, for example...

I'll test later, not feeling like playing a game now.

Image Edited by the Author.

 
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Ski

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Candy Cane
29th August, 2006 at 16:56:29 -

WELL OK CLEVER CLOGS, Its easily achievable but I dont feel its been achieved here much. The sprites just seem un-finished? Maybe outline them in black or look at some other comic-feature you could incorporate to make it more comic-like?

 
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ncsoftware



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29th August, 2006 at 17:48:23 -

I'll think about it, not sure yet.

I've added grass and looks much better. I'll be uploading a new version tomorrow. It has some bugs fixed and visual improvements and part of the animal AI implemented.

 
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axel

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29th August, 2006 at 23:57:10 -

I really have to agree with Adam, it doesn't look comic-ish at all. 3D graphics in a 2D game = no.

"I've noticed the creatures also and I've got no clue what to do about it. When you see that, it's actually stuck in a collision. It's colliding with a background object, a filled cirlce around the buildings or mountain, which you cannot see. But at times the creature seems to get stuck in the background object.

Imo this is a bug in MMF2 and I've reported it on the CT forums, but no official reply yet."


Haha, no it's not a bug. Not at all. You have to uncheck "Inactive if too far from playfield" in the object's properties. And if that doesn't work, check "Handle background collisions even in invisible playfield" in the frame's properties.

(That's in TGF/MMF, but it should be the same in MMF2)

 
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ncsoftware



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30th August, 2006 at 03:33:01 -

Axel, I've been using MMF from version 1 and I know the that I need to uncheck the inactive stuff and check the collisions out of window, but with MMF2 that doesn't seem to help at all. They still get stuck.

3D games in a 2D game = no????? Sorry to say so but that's a bit of a ridiculous statement. I've been doing it for years, 5 of my "3D graphics in a 2D game" have been published by different publishers and some of them selling quite well over the years.

Perhaps you don't like the style and that's fine with me, but there seems to be a broad public out there enjoying these kind of graphics.

 
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ncsoftware



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30th August, 2006 at 05:21:30 -

I've uploaded the new version with bug fixes, additions and visual improvements, also changed the screenshots to reflect the new version better.

 
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RenatoDep

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30th August, 2006 at 11:52:57 -

Axel "I really have to agree with Adam, it doesn't look comic-ish at all. 3D graphics in a 2D game = no."

I strongly disagree with you there, if you know what you are doing, you can get great results...once I release the preview of my current project, likely that will change your mind.



 
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Candy Cane
30th August, 2006 at 12:03:57 -

The new grass does seem better Mr GameFun4U. Axel, I didn't say no 3D graphics in a 2D game, just that the comic effect may have been easier to achieve in 2d

Image Edited by the Author.

 
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axel

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30th August, 2006 at 14:30:10 -

Yeah, I know.

But of course you can make good 2D games with 3D graphics, it's just that you have to be fairly good at it, or it will look shite. And your game really doesn't look that good, and certainly not comic-like, in my opinion.

 
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RenatoDep

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30th August, 2006 at 15:20:01 -

Yea I agree, that if you don't do it right the 3D will not look right, thus making the game not look good. It is hard and you do have to know what you are doing.

My advice to you GameFun4U is to just keep at it, improve and you will become better and better. Here is a shot (first ever public). the game is Almost 100% 3D Rendered graphics.

<img src="http://www.geocities.com/madebynewt/shot.jpg"[/img]

Image

Image Edited by the Author.

 
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Ski

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Candy Cane
30th August, 2006 at 15:43:27 -

wow that looks ossum

 
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ncsoftware



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30th August, 2006 at 16:30:35 -

Thanks guys for all of the input!

Sorry Adam, for misunderstanding your 3D comment, glad you explained it some more. I do like the grass better also

 
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DaVince

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31st August, 2006 at 06:40:55 -

I played it now... And I've got not much to say else than... Extend the gameplay.

 
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ncsoftware



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31st August, 2006 at 13:50:55 -

Thanks DaVince, this is only the base engine and the gameplay will be extended for sure!

 
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ncsoftware



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3rd September, 2006 at 16:34:27 -

The engine will be available for a few more days before removal. So if you want to test or have comments, let me know.

 
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