anyone can just give me those files? i know they are on extpack 2 for mmf2 but i can't install it, the install says me you must reinstall the mmf2 and try again and i do it lots of times. the extpack 1 and the z33z ext pack works well, i don't know whay the extpack 2 don't
so anyone can give me those files? i want to see some examples who need it.
i try changing the extensions of kcamath.cox of cellosoft page to mfx but the game crushes, looks like the mmf1.5 extensions doesn't work with mmf2
those extensions are really necesary to create a good game?
sorry for my bad english and thanks for the help
Edited by the Author.
i'm a noob on mmf2
DaVince This fool just HAD to have a custom rating
Registered 04/09/2004
Points 7998
14th May, 2007 at 05:05:58 -
kfcloop.mfx probably only exists for old game compatibility, since it's just a fastloop extension. Not sure if the math object was even converted?
IF you are warezing, there is a chance the bonus pack won't work. If you're not, I can't help you any further, giving away any extensions from bonus packs is illegal I think.
I'm not warezing is not my copy of mmf2 either is from a friend of mine who buy it and never used it, i think is not illegal right?
as i say the only one who not work is the bonus pack 2 the others work fine include the build244
i search on inet and i see that kfcloop.mfx is already on the mmf2 build, but don't you know if advanced math is on it?
the really question is... are that extension really necesary? i mean if i continue researching mmf2 i will need it for sure?
thanks davince for help me since i start being on this community
one question why isn't too much examples for mmf2? i mean every extension or example or tutorial i download is for mmf1.5 why?
mmf2 1.5 is more used?
thanks. bye
kcfloop.mfx only exists for compatibility purposes. Fastloop is already built into MMF. I'm not sure about kcamath.mfx though. What exactly does it do? Because I have a feeling that there's more than one extension out there that can do maths.
Plus, MMF already provides all the functions you need for most mathematical operations relevant to gamemaking. Most math extensions just save you the trouble of typing it all out in the expression evaluator. Example: The distance formula.