I was wondering if any one knew how to make rhythm based programing. I know one was made before but that was a long time ago. One like DDR to where depending on the song certain arrows will show up but where its not random so if you do the same song again its the same steps. I know its pretty complicated I think but with MMF2 it should be at least a bit easier
I made one for the KU-kade a while ago; but it didn't feature same track steps.
I remember someone i was talking to showed me an engine whilst i was making it. I think he used an array/text array or something similar and read the steps to create the arrows. An ini file might suffice? You'll probably have to have a play around with those things.
n/a
DaVince This fool just HAD to have a custom rating
Registered 04/09/2004
Points 7998
20th August, 2007 at 19:33:51 -
Define the amount of beats per minute, have a certain offset in milliseconds, and start counting from there. Then you can use an INI or an array to define what event should happen at each 3rd or 4th of a beat.
I remember someone had made a dude surfing over a bunch of level bars or something. Then there was a Zero Battle Battle Revolution game that was pretty cool.