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Captivate



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7th September, 2007 at 05:48:55 -

... questions, but first I'd like some assurances that I won't be laughed out of the forum!

Seeing as that is likely not possible, I'll just stick my neck out there anyhow.

How do I load items from .mfa and .gam files (for example) into my library? Yes, we are starting very basic here! {Btw, I have TGF2 right now, but am planning to get MMF2.) (ie., someone has a cool object in their abandonware game and they have released the .mfa and .gam and told us to pilfer away and I decide I'd like to pilfer...)

Thanks for any and all help!


 
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DaVince

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Game of the Week WinnerClickzine StaffHas Donated, Thank You!Cardboard BoxDos Rules!
7th September, 2007 at 06:33:55 -

Open the game, copy the objects you want and paste them into your library file. Do make sure both files are opened in the same instance of TGF2, or it might not work.

 
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AndyUK

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7th September, 2007 at 18:50:47 -

You wont get laughed at.

 
.

Captivate



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7th September, 2007 at 20:36:21 -

I think I tried that, DaVince, but I'll try again.

And ty Andy...


 
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-Liam-

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Wii OwnerIt's-a me, Mario!Hero of TimeStrawberry
7th September, 2007 at 20:48:58 -

To prove Andy wrong - Hahahaha!
I still share an equally decent amount of love for Andy and Captivate <3

Umm! DaVince's way didn't work? Are you sure? If you open The application you want the objects in, then open the app you want to get the objects from on top of that, it should appear in the Workspace Toolbar. You can expand and retract the lists and simply drag 'n drop the objects of your choice from there. At least thats how it works in MMF2, I'd imagine it's the same for TGF2. Hope this helps

Heres an example:
Image

Image Edited by the Author.

 
Image

Tell 'em Babs is 'ere...

Pixelthief

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7th September, 2007 at 21:41:57 -

In regular TGF theres a "Pick an object from a game" function under objects menu, I don't know if TGF2 has this. Then you can simply browse for the .MFA or .GAM or whatever file and open it inside of your library, and directly extract the items (minus their related code)

 
Gridquest V2.00 is out!!
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Ricky

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7th September, 2007 at 21:46:12 -

I tried DaVinces way, and it did work, I have tgf2. I just dragged the object from the
second application to a frame.

 
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Captivate



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7th September, 2007 at 22:10:11 -

Okay... I'm off to go try again and will report back!


 
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Captivate



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7th September, 2007 at 22:21:08 -

Right... okay. I didn't explain my question well enough. My bad. I don't actually want to import the assets into a frame. I want, instead, to import them into my library. In other words, say I want to take 3 cool graphics from 3 different abandonware games, but not use them at the moment... just import them into my library? Can that be done?

I did not ask the question well. Sorry...


 
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Captivate



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7th September, 2007 at 22:28:25 -

Okay, that was dumb of me. I had to actually create a library application instead of trying to use my "local library," right?

Okey-dokey... I think I have it all figured out now. Not that it should have taken me this long


 
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Pixelthief

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Game of the Week WinnerWeekly Picture Me This Winner!You've Been Circy'd!VIP MemberI like Aliens!Evil klikerThe SpinsterI donated an open source project
8th September, 2007 at 00:24:23 -

Yarr, as far as I know, the built-in libraries are constant; you can't alter them, really. Simply building your own library app does the trick, righto.

 
Gridquest V2.00 is out!!
http://www.create-games.com/download.asp?id=7456

viva/volt

Awesome Sauce

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8th September, 2007 at 07:03:30 -

I edited my old TGF libraries plenty! I don't use them in MMF2 though .

 
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Captivate



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8th September, 2007 at 23:18:16 -

Why not, Ben? Just out of curiosity...



 
I need a signature.

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Captivate



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8th September, 2007 at 23:21:05 -

Hi, Phizzy! Oh, good! I've been waiting for you to say just such a thing. It took a lot less time than I expected, actually!

So, you're on. A head-to-head game competition. You versus me. Clickers vote for the winner.

You name the parameters and the deadline, okay?


 
I need a signature.

This is what I have so far.

They say that well begun is half done.

viva/volt

Awesome Sauce

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9th September, 2007 at 00:35:27 -

I just don't find them useful really... I usually have any object i need within a few clicks, and i don't like having to add to them when i make new objects.

Oh and I hope Phizzy accepts that'd be awesome .

 
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