... using a click product? Mine was "YOSHI IN SPACE" It was a Mario fan game, belive it or not. Naturally, it never got finished (As far as I can rememer) and it was very, very crappy
I made a dodge ball game. I miss it, back when I started, I would make games every two weeks. I wasn't overly concerned with things like graphics, engines and what people would think of my game.
Cave Hunter was the first game I finished, never put it on the internet tho. It was pretty bad coding-wise and used music from the incredible toon machine. I have gfx and an engine for a new Cave Hunter game but I don't want to do a game about caves this decade.
ZOMBIES is my first game ever. I made it at the kuel age of 13 using the STEP-THROUGH editor. It was the first project I ever started. Copy and paste link.
freewebs.com/markno2/zombies.zip (424kb)
Discarded pizza boxes are an indispensable source of cheese.
With tgf "Soldier" was my first published game it was just a crap game of 2d zeb-like action with an low IA ,yes i was new in time ^^
And before that i have created a game with knp(no name and not published),you must visit an strange house but the game slog all the time so i abondoned it : (
min first ever game was "Al the Alien", entirely using graphics from the K+P library, you had to move al in 8 directions and collect all the fruit to go to the next frame. I was so crap back then there was one fruit that you could collect to go to the next frame, without having to collect all of them ...