Can anyone help me decide which pathfinding object to use? Advanced Path Finder or Pathfinding Object. In either case i need someone to help me use it. I have tried to use both and got stuck!!!
I am trying to create a dynamically changing playfield (dynamic in the fact that the obstacles can change) where clicking on an obstacle will automatically set a course to that obstacle.
I found the pathfinding object easier to handle, and I remember there was a tutorial or example file exactly how to pathfind multiple units with it.
But you don't have to use neither one. If you are good at understanding pseudo-code, there are tons of programming guides all over the net on how to pathfind.
I'm garbage with pseudo code and appallingly reliant on MMF2 to do the "Dirty Work" for me. can anyone provide me with the tutorial mentioned by Retainer?