Every time you add anything to your game be it an event or an object, test your game. If it got slower, remove it.
you could also try these:
avoiding too many ink effects
setting your resolution to 320X240 or smaller
turning off Resize to fill display
not using true color
Edited by the Author.
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DaVince This fool just HAD to have a custom rating
Registered 04/09/2004
Points 7998
16th April, 2008 at 10:33:46 -
Some more minor optimizations: set objects to be inactive unless they come near the visible area, and set the collission area of objects that won't need collision to "boxed".
That is a rather broad question. It would be better just to get on with whatever you're doing then ask a more specific question when you encounter some lag.