I've been working on a rendering system that allows a person to add objects to a character by dragging them and then saving the arrangement as a file. The items would then render on top of the character in the game by loading that file and move relatively using the Sticky object.
Anyway, I'm trying to do this with INIs, and it's not working perfectly. In my opinion, it's not very versatile and I would like to be using something else. Do you think arrays would work better for this type of thing?