Originally Posted by Captain Andyman Maybe we should stick to 8 bit consoles/computers then? Since they have the biggest limitations?
I was going to say that before but some people's first computers were of the Psone/Sega saturn's generation or even ps2/gamecube/Xbox's generation so might not understand the point of doing something like this.
But for those who think it will be fun, choose something 8 bit k?
Personally Ive chosen do make an Amstrad cpc game, which actually has three graphics modes.
Mode 0 16 colours at 160x200 (double pixel length)
Mode 1 4 colours at 320x200 (square pixels)
Mode 2 2 colours at 640x200 (double pixel height)
(very few games use this mode, mainly for word processors or operating systems)
All modes could choose from a palette of 27 colours which was quite a lot for a computer from 1984
Problem is a lot of games made are purposely retro and very alike Master System games, or arcade games of the NES era. A Game with a Kitty, Lyle in Cube sector, come to mind.
What would be best is if Master System quality games were allowed, but more limiting stlyes are more encouraged(and possibly more likely to win). Again, I really want to see Speccy and C64 style games
Virtual Boy would be amazing too.
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The gameplay will probably be a lot quirkier. Back in the day, they made a game out of pretty much everything. While a lot of click games can be similarly varied to make up for the fact that it's hard to do an epic platformer or RPG, I think it would take it to a new level. The "feel" of a game is important, too.
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Originally Posted by OldManClayton Guys, (excepting Roseweave) if we don't limit the graphics awesomenety levels, how would all of them be any different from every other click game?
Well if you're worried about that, choose a really old computer/console.
It might be a bit complicated though. We should try not spending more than a week or two on this and Mode 7 could get complex.
Though it could work for this competition, since it's a valid "Retro" style. We could say 8 bit consoles, or other consoles with distinctive styles(for example the Virtual Boy which was actually 32 bit).
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Was virtual boy 32-bit? I didn't know that... I was thinking the other day of trying to do a mode 7 racing game a la mario kart, but I was having trouble figuring it out. It would be a difficult yet possibly fun challenge to imitate the "feel" of an old game... (devious smile) @Captain Andyman, I know. That's what I was saying. If we all chose SNES we might as well call this "The everyday click game compo" or whatever we're calling this. Which is why I suggested limiting it to older systems... of course, I guess the quirkiness factor could er... factor in...
Yeah, the VB was 32 bit, but "bits" are kinda meaningless in some ways. It still had 8 bit quality graphics really. It would be a challenge to try and do a Virtual Boy game that works with 3D glasses.
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Hey, that reminds me... I tried a few years ago to make a game that worked with 3d glasses. I ran the sprites through a somewhat crappy stereo converter. The main problem was, however, overlapping sprites. Is there a specific graphics setting (I can't remember what they're called. You know... AND, OR, XOR) that, when 3d split objects overlap, would keep it the right colors? It's kind of hard to explain...
I think I get what you mean. I can't figure it out either. It'd be cool if someone wrote an extension but it's very niche. What would probably work best is to make sure every sprite has a blue or green twin; and it's position relative to the original depends on the depth. If you set every sprite to a Semi-Transparency of 75% maybe... when they overlap they might look like it's opaque.
I'm sure it's possible.
Edited by the Author.
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I almost wrote about an extension, but I figured nobody would spring for it. That idea may work... but it'd be a large headache. Well, I've got quite a few other projects to worry about anyway, so maybe by the time I have time, it'll have been done.
I might do a 3D squash game or table tennis game or something for the laugh. I'm unsure you'd need an extension. Are there any extensions for offering alternate ink effects and stuff though?
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Originally Posted by Roseweave I might do a 3D squash game or table tennis game or something for the laugh. I'm unsure you'd need an extension. Are there any extensions for offering alternate ink effects and stuff though?