I know you need talent to make a good game (i have very little talent just tons of enthusiasm )
but i just can't accept the idea that the user is always to blame, MMF might be a rather flexible tool however there are always going to be limits be it caused by the user or caused by the tool.
you probably haven't explored everything MMF2 can or can't do in your time using it. Maybe you were lucky that everything you've tried has worked? Or maybe you have come across a problem and just decided it's not worth adding something thats so hard to get right? I don't know for sure, but it's pretty ignorant to assume MMF2 is capable of absolutely anything anyone wants to make it do.
I will stop making games... for the next 16 or so weeks. The main reason being that uni life is brutal on my time and so is kliking. Lol, when I'm tired, I can't even klik properly. I was working on a map generator yesterday, got stuck on the arrays for the whole day (i.e. I got stuck and decided to play Dwarf Fortress for 8 hours). Then when I finally fixed it, it turned out the problem was that I forgot to set the array to numerical instead of string. It took me another hour to figure out that it still wasn't working right, because the editor was auto-loading the text array at the start of the frame.
But I'll still be here, censoring you guys by randomly editing profane text. I'll probably write a lot more articles, since a lot of my best articles were written to help me think. Oh, and next semester I have an elective Artificial Intelligence class, sounds like a lot of useful info to give to you guys for free
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.