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Message
columbo borgi :C
Registered 07/12/2003
Points 296
28th September, 2008 at 11:52:47 -
hey.
i have some points, exactly 17, and i want to draw a polygon using these points AT runtime. I used overlay redux, but that's terribly slow after adding mor then 5 or 6 points.
any other great way to do this? ;>
i tried draw object too, but that does not have semi-transparent ink effect. :\
thanks for your help
Borgi Edited by the Author.
:C
columbo borgi :C
Registered 07/12/2003
Points 296
28th September, 2008 at 18:50:36 -
isn't there any object which can make "Draw" object semi-transparent? ;>
:C
Assault Andy Administrator
I make other people create vaporwareRegistered 29/07/2002
Points 5686
29th September, 2008 at 01:32:33 -
If you're using MMF2, then perhaps you could use actives which are scaled and rotated for lines instead of an extension. This way you could use semi-transparent effects as well.
Creator of Faerie Solitaire:
http://www.create-games.com/download.asp?id=7792
Also creator of ZDay20 and Dungeon Dash.
http://www.Jigxor.com
http://twitter.com/JigxorAndy
Pixelthief Dedicated klik scientistRegistered 02/01/2002
Points 3419
29th September, 2008 at 01:49:26 -
I can run overlay at about 300 polygons per frame before it slows down, its just the loops you are running that use up the speed.
Gridquest V2.00 is out!!
http://www.create-games.com/download.asp?id=7456
viva/volt Awesome SauceRegistered 26/08/2006
Points 1694
29th September, 2008 at 02:35:17 -
I agree, I made a polygon drawer that was running 100's of points and still at full fps, you must have something wrong?
http://bfollington.tumblr.com
Pixelthief Dedicated klik scientistRegistered 02/01/2002
Points 3419
29th September, 2008 at 02:45:33 -
its the fast loop slowdown most likely. I'm going to write an article soon
Gridquest V2.00 is out!!
http://www.create-games.com/download.asp?id=7456
Klikmaster Master of all things KlikRegistered 08/07/2002
Points 2599
29th September, 2008 at 07:36:29 -
I was gonna say, the overlay object is pretty fast. If you're using fastloops read Pixelthief's article for tips.
n/a
columbo borgi :C
Registered 07/12/2003
Points 296
29th September, 2008 at 20:16:24 -
okay, thanks for your reply. now jsut tell me how to make overlay redux work not on layer 1 :$
it jsut simply dissapears when i move it to layer 4 or 5
:C
columbo borgi :C
Registered 07/12/2003
Points 296
2nd October, 2008 at 16:33:17 -
no1 got any idea? i tried active overlay but that does not work neither :C
:C
Klikmaster Master of all things KlikRegistered 08/07/2002
Points 2599
2nd October, 2008 at 16:56:23 -
Theres a bug in the overlay object, you need to position the object anywhere except for 0,0 in your frame
You can just set it to 1,1 and then have an event:
Start of Frame -> Set Pos to 0,0
n/a