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LavaWave

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23rd December, 2008 at 13:57:27 -

External extensions?
Yeah I know stupid post and I am new at MMF2 but I did some experiments with it and it looks easy but the question is how many games made with MMF2 use downloaded extensions?

Is it possible to make a good game with the pre-installed/installed with MMF2 disc extensions or should I download external extensions to do something professional(Not soon tough, I first will start from the small stuff obviously)

P.S:This also matters for examples/tutorials I could download.

 
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Willy C



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23rd December, 2008 at 14:52:23 -

You can defiantly make some good stuff with the official extensions. Idunno what you mean with "external extensions", I usually get by just using the ones from the bonus packs.

Are you too lazy to download and install extensions
There's an excellent app to fix that: http://www.clickteam.com/FusionUpdater.zip

I don't see why this would matter, unless you have TGF2 (or have an illegal copy of MMF2 ) and not being able to download new extensions.

Edited by Willy C

 
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LavaWave

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23rd December, 2008 at 15:05:28 -

Nah, I was always like that, I prefer using the Vanilla/original stuff and work with it
I can download as easily as I download some random games off gaming sites.

I am against warez completely, So my copy is indeed original(noticed that I said "DISC") Actually I have some external(as in downloaded from somewhere like Sonic websites to rely on Sonic psychics)on, I can use them just fine but I am asking for curiosity about using the original stuff

And whats with TGF2? It doesn't use external(or whatever the right word is) extensions?

Just a small question I noticed there are games uploaded by game makers not made with Click Team on the site(Adventure Game Studio for example)

Is it OK if I upload my previous Game Maker games? They were made with GM6/5 and previous versions too so no promises about Vista, I recently switched to MMF2 Developer tough so my future games(Except Gunmetal as it is being made with the Retribution engine) will be made with MMF2 Developer.

Edited by LavaWave

 
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Willy C



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23rd December, 2008 at 15:24:02 -

I'm not sure. But I don't think TGF2 supports un-official extensions. I think you still can download bonus packs and stuff.

I've seen one or two adventure games made with AVGS on this site, but I don't know TDCs policy.

Edited by Willy C

 
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23rd December, 2008 at 15:28:35 -

Upload all the games you want. TDC allows games made with other products, we're just primarily a clicking site.

TGF2 is a watered down version of MMF2. The only major differences are that the interface icons are HUGE and it doesn't support extensions.

 

  		
  		

LavaWave

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23rd December, 2008 at 15:41:20 -

Right, I'l be uploading ZoniK 1/2/3 and E.V.E X then

P.S:You can find these games on caiman.us too.

EDIT:Uploaded all 4 GM games, They're awaiting administration to appear and all use caiman.us download link.

Edited by LavaWave

 
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AndyUK

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24th December, 2008 at 04:54:11 -

The vast majority of click games use some kind of extensions. The most popular is probably the platform movement object, although to be honest ive never used it and i'm a rubbish coder. So in most cases they're not required.

But if you suddenly have an urge to make the pc speaker bleep, want to make a 'mode7' game or use Lua scripting, extensions are nice to have around.

 
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LavaWave

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24th December, 2008 at 06:43:06 -

mode7 sounds interesting, I know what it is tough, I played Super Turrican 2 on snes and it looks quite cool for a fake 3D.

 
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24th December, 2008 at 07:28:01 -

I don't usually use extensions except for ini++

Edited by Ricky

 
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Pixelthief

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24th December, 2008 at 10:41:47 -

I can't fathom the idea of using the PMO since I write all my own engines, but I don't think I've made a project that hasn't used extensions since the days of KNP. Heck at the least I'll use a DMC or something, but I'm addicted to using the array-of-arrays magicdeque, which I would love to marry at this point in programming the 'reverse time' half of my engine

 
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25th December, 2008 at 06:09:09 -

Oh, that's your secret.

 
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