Hehe, well I fully understand what you mean. Yet, this is an old technique in 2d animation to spare animation time, and it isn't as disturbing (in my opinion) when you are playing the game and paying less atention to what the sprite is looking like. There are a lot of moving stuff to keep your eyes occupied with in the actual game.
Sorry, but that just sounds like you're making excuses. Where is your pride as an artist? If you know it's wrong just take the 10 mins to fix it. You wouldn't have to redraw anything, it's just a matter of coloring.
The head isn't final at all, it's just something I put there so it wouldn't look so weird (as it does without one), at least I'm planning to make it turn in the animation, and adding heroicly waving hair.
You mean moving back and forth ala mega man x? I think it would look better if you didn't, or if you did, only slight head turning.
I do like the color scheme though. And the running animation it's self is well done. Keep up the good work.
Originally Posted by tetsuya_shino Sorry, but that just sounds like you're making excuses. Where is your pride as an artist? If you know it's wrong just take the 10 mins to fix it. You wouldn't have to redraw anything, it's just a matter of coloring.
My pride as an artist lies in my games. I'm just saying that the sprite is a little out of context here, and that I'll wait with changing stuff until you see the actual game. I am kind of planning to make it more smooth and stuff though, just not what I'm working with right now. Thanks anyway.
The definition of being nice is being nice for the sake of it. If you do it for anything else (e.g. personal gain) then it's not really being nice and it's fake niceness. That statement tells us a lot about you.