Hey guys, if you need a spritist or someone to create anything about art:
-Logos
-Cut-scenes
-Sprites
and all sort of other things, then just send me an email or PM me!
comparing apples and oranges, dude. I like both, for different reasons, but if I have to pick, I'd go with top-down. Online top-down is better, but I'd like to see an online platformer for once.
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
Muz said it, Apples and Oranges. However, one or the other probably is a better fit if you have something in mind. If you're starting from scratch and don't have any characters or unique gameplay ideas, just flip a coin.
"but I'd like to see an online platformer for once." Umm... FS Series?
For me, It would really depend on the quality of the game. If I was comparing a really awesome platformer to a really awesome top-down, I would most likely prefer the platformer. However, if I was comparing a really lame platformer to a really lame top-down, I think I'd prefer the top-down one
Well with a top down game graphics play a major role in making it look better (depth and what not), Id say it's considerably more challenging to make them, making it very rewarding if the job's done well.
Yeah they lend themselves to completely different types of games.
As far as what I prefer making. . . Platformer! It's just a pain dealing with making 4 (or more) different directions of every object and having do deal with perspectives, things being in front or behind eachother, etc. I don't mind beat 'em up type angles though, it's got some of the problems as top down but less.