I've noticed a few people have made video-demos of their games that include the game's sound effects - how have you done this? I use Camstudio but won't allow any audio unless it's from the speakers, which then picks up the keyboard tapping. I could use a joypad but the audio still isn't great.
Fraps works well for me, but you'll need to be using HWA or Vista. Aside from CamStudio, I think most other screen recorders will record from the "default device" so it's just a matter of finding the best one in terms of video.
Fraps does a good job, alternatively you can whack an audio wire out of the audio output (green) and back into the microphone (red). Then just make sure the volume is set to the right level and record!
I think the problems with recording sound are caused by bad/incompatible sound drivers. I can't record sound in game with any video capture software ive tried and haven't really found a decent solution yet. Since I use mod music i usually just convert the mod to a wav then add it to the video manually.
If you have access to another computer you could try doing the screen capture on that instead just in case you get better luck?
Hmm, mostly useful ideas. I think the best solutions i've seen are from OMC and Nick (Fraps) and Hayo (recording audio seperate and combining) so i'll try those - cheers dudes!
I'm using Camtasia 3. Everything works perfectly, except for the fact that it doesn't record anything. I can set it up to record, and get no error messages throughout the entire process, but when I click "Stop recording" it shows a blank preview window. Anyone know a fix for this?
If you are cheap like me, you will plug a Stereo Mini cable from the LINEOUT port on your sound card to the LINEIN port on your sound card, adjust the levels, and go.
I just got Camstudio, easy to use etc. My only setback is not related to Camstudio, it's that all the codecs on my computer are messed up and Windows Movie Maker won't let me import anything into it so I can't edit and create a video.
If you're using Windows XP, the "What You Hear" option has always been available for me. I don't know if this is just because I've always used Sound Blaster and/or Realtek sound processors. However for some reason this is harder to come across on Windows Vista and I think it has something to do with the merge between Vista and sound drivers, rather then giving all the power to the drivers and the driver software. This means Windows Vista has to detect that you support What You Hear, and it often doesn't pick it up. Fortunately though, if you have Vista, then right off the bat you're eligible for using Fraps which is significantly better than any other recording software I've used, so theres really no losing option here, just slightly more constrained. (Aka, Fraps costs $30)