I can't believe anyone is getting excited about a Wolfenstein3D engine.
When will people learn - 3d and MMF just don't mix. There are plenty of other really easy-to-use game creators which you could use to create much better 3d games.
I'm really not interested in 3D modelling, or learning a completely new program. That's why this appeals to me. I'm more interested in trying to push what's possible in a program I already know, than just aiming for basics in something else. I know I won't be making anything revolutionary with a raycasting extension, but it will be fun to see what interesting things people can do with it.
Originally Posted by Sketchy I can't believe anyone is getting excited about a Wolfenstein3D engine.
When will people learn - 3d and MMF just don't mix.
hai guyz i dun liek dis stile of 3d so no 1 els kan!!!1
None of those have convinced me. I remember messing with 3D rad a long time ago. The 3D gamemaker is kids stuff. The other two seem to be fps only, but I haven't tried them so I can't say. I'm more interested in the potential of the raycaster extension and what it can do in combination with what I already know in mmf.
I have to agree with JustinC, the potential of using a ray casting engine with MMFs flexibility is pretty cool and we've not been able to do anything like this very easily or very well before.
"Oh, my god! A lightning monster just ripped out this poor woman's eyes, and your mocking her shrubbery!" - The Spoony One
Originally Posted by Sketchy I can't believe anyone is getting excited about a Wolfenstein3D engine.
When will people learn - 3d and MMF just don't mix. There are plenty of other really easy-to-use game creators which you could use to create much better 3d games.
I can't believe anyone is getting excited about making a SNES style game.
When will people learn - SuperFX and SNES just doesn't mix.