Posted By
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Message
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Rydenio
Registered 19/04/2006
Points 42
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10th January, 2010 at 16:51:28 -
Whenever I make counters, they become invisible, even if I don't change any of their properties or have any events with them. I tried making a new frame, and they show perfectly there. So obviously theres something I did which does this. But I have no clue what in my code or settings that would do that.
Anyone got a clue what could make all counters invisible by accident, or is it just a bug in the program?
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Spitznagl Cabinetmaker
Registered 06/12/2008
Points 4260
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10th January, 2010 at 17:13:56 -
You could try unticking "Display as background".
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Rydenio
Registered 19/04/2006
Points 42
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10th January, 2010 at 17:17:57 -
I have tried that, and basically every combination of properties for the counter.
n/a
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Spitznagl Cabinetmaker
Registered 06/12/2008
Points 4260
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10th January, 2010 at 18:26:42 -
Did you change the counters images then? I've had this bug quite a few times where an active object disapears after editing one of it's animations. If it's the case, the only thing wich seem to solve the problem is flood-filling all the transparent zones with another color, closing the image editor, and then select that new color as the transparent one.
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Rydenio
Registered 19/04/2006
Points 42
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10th January, 2010 at 19:22:44 -
I guess it's worth a shot. The counters I need are just solid bars, but it doesn't matter if I create 100 new number counters, none of them show.
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OMC What a goofball
Registered 21/05/2007
Points 3516
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10th January, 2010 at 20:26:59 -
Strange indeed. Not accidentally placing them in a lower layer? I can't think of what else it could possibly be. O_o
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Spitznagl Cabinetmaker
Registered 06/12/2008
Points 4260
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10th January, 2010 at 20:44:09 -
I'd upload the source if I were you.
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X_Sheep I had a custom rating before it was cool
Registered 01/03/2004
Points 1313
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10th January, 2010 at 20:49:03 -
If your frame scrolls, try checking "Follow the frame" on the counters. If it's off, it will stay in the same position (useful for HUDs) regardless of scrolling.
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Rydenio
Registered 19/04/2006
Points 42
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11th January, 2010 at 23:00:09 -
Yeah, follow the frame was the problem. The counters are placed pretty far away from the start window position, so I guess they just moved along with the player, like a hud only far away, thus invisible. Now it works. Thanks for the replies!
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