Not that I'll be asking this every month or anything, but I'd like to know what the average computer spec is that click users use.
This will be very helpful to me when I make my next game, because I've been criticised in the past for my games requiring a mouse, or a resolution of 1024 x 768, etc. I'm sure that others could find it useful as well. Here's mine
Don't aim for perfection- you'll miss the deadline
'~Tom~ says (16:41):
well why does the custom controls for the keyboard palyer even affect the menu controls at all whats thep oint jsutm ake it so for the keyboard palyer on the menu screens everything is always up down left right enter regardless of the controls they set'
Don't aim for perfection- you'll miss the deadline
'~Tom~ says (16:41):
well why does the custom controls for the keyboard palyer even affect the menu controls at all whats thep oint jsutm ake it so for the keyboard palyer on the menu screens everything is always up down left right enter regardless of the controls they set'
AMD Athlon 64 Processor - 2.19 gHZ
960MB RAM
integrated graphics (I found a graphics card in the parts bin, but it didn't fit in the slot T-T)
1024x768 resolution (Maximum is 1280x1024, durn family computers)
Keyboard and mouse
Runs Windows XP Home Edition, SP2 (32-bit)
(I have no clue what the connection speed's supposed to be, but I get 1-3 Mb/s on speedtest.net)
And the extras:
A microphone (just something basic for if I ever feel the need to record my voice )
A controller adapter for PS2 and Gamecube controllers (<3)
A flight stick (Logitech Attack 3, 11 buttons+throttle <3)
A steering wheel (4 buttons and pedals)
Originally Posted by 3kliksphilip Not that I'll be asking this every month or anything, but I'd like to know what the average computer spec is that click users use.
This will be very helpful to me when I make my next game, because I've been criticised in the past for my games requiring a mouse, or a resolution of 1024 x 768, etc. I'm sure that others could find it useful as well. Here's mine
Just a suggestion, but it might have been quicker to upload a scrolling 1024x768 test application with an FPS counter and asked people to post their results. You may feel different but I don't ever feel like reading the specs of other people's computers.
I don't have the specs handy, but I'm pretty sure my computer could handle a klik game running at 1024x768 but I'd encourage you to use HWA if you can. My maximum resolution is 1280x800. I have a PS2 adaptor for joypads but don't use it often and it certainly doesn't use a USB socket when it's not in use.
I haven't had a problem with your games so far. I quite liked The Bat Sweeper's use of the mouse and keyboard, and don't mind the higher than average resolution of The Almost Heaven Crisis.
That's a brilliant idea!
Someone should make a new klik benchmark tool
I know someone posted one ages ago, but I don't think there's been one since the HWA version of MMF2 came out.
Originally Posted by Sketchy That's a brilliant idea!
Someone should make a new klik benchmark tool
I know someone posted one ages ago, but I don't think there's been one since the HWA version of MMF2 came out.
And if they wanted to go all out, they could make one that works behind the scenes... somehow. People could put the frame at the beginning of their games. If the index doesn't match what the developer has decided is the minimum, it displays a message and exits!
Yeah, a benchmarking tool is a good idea. However, it wouldn't be able to tell what the maximum resolution is, or which peripherals are included. But yeah, a benchmark would be good.
Don't aim for perfection- you'll miss the deadline
'~Tom~ says (16:41):
well why does the custom controls for the keyboard palyer even affect the menu controls at all whats thep oint jsutm ake it so for the keyboard palyer on the menu screens everything is always up down left right enter regardless of the controls they set'
It's a nice little program. Perhaps you could shorten the time it takes to finish the last bit, that repeating picture of the lady began to get a bit old. A bit like the lady in question, actually.
Great, we have this bit sorted. But now people are forgetting to post which peripherals they have. Does everybody have a mouse? I know it sounds kind of silly to ask, but I remember somebody criticising a game in the past because it was hard to use on a trackball or what ever.
Don't aim for perfection- you'll miss the deadline
'~Tom~ says (16:41):
well why does the custom controls for the keyboard palyer even affect the menu controls at all whats thep oint jsutm ake it so for the keyboard palyer on the menu screens everything is always up down left right enter regardless of the controls they set'
The tests are identical because it might be confusing if I changed it now.
If you want anything else adding/editing, you can do it yourself (I'll send you the source)
My desktop pc this time...
I think it's on it's way out - recently started going very slowly indeed
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Klik Benchmark v1.1
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Pixel Shader 2.0 - No
Pixel Shader 1.4 - No
Graphics Benchmark - 136 (high is good)
Fastloop Benchmark - 85 (low is good)
Display - 1280 x 960 x 32
Other Details:
Windows XP, QWERTY keyboard with Numpad, Mouse.
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I have a laptop but 99% of the time I use a mouse with it. I wouldn't complain about a game requiring a mouse if I happened to play it while one wasn't available to use.
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Klik Benchmark v1.1
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Pixel Shader 2.0 - Yes
Pixel Shader 1.4 - Yes
Graphics Benchmark - 630 (high is good)
Fastloop Benchmark - 23 (low is good)
Display - 1680 x 1050 x 32
Other Details:
Windows 7, QWERTY keyboard with Numpad, Mouse, Touchpad.
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EDIT: Better stats on benchmark
(I have a desktop PC but it sux )
HP dv6 Laptop 15'6"
AMD II Dual-Core (2.30 Ghz)
4 GB Ram
ATI 512 MB graphics
Monitor: 1680x1050
Laptop: 1366x768
Windows 7 64 bit
8 mbps connection
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Klik Benchmark v1.1
----------------------------------------
Pixel Shader 2.0 - Yes
Pixel Shader 1.4 - Yes
Graphics Benchmark - 30 (high is good)
Fastloop Benchmark - 28 (low is good)
Display - 1024 x 768 x 32
Other Details:
Windows XP, QWERTY keyboard with Numpad, Mouse.
----------------------------------------
LOL
I don't have a video card in it atm so that explains the graphics mark.
I have a gt6600 or something that I could pop in and I also have an 8800 ultra OC, but don't see the point in the ultra since the rest of my system bottlenecks it ;-;.