I think you can sell developer games WITHOUT the logo. With Standard you have to include it afaik. What do you mean by "selling it black?"
Hmkay, Didn't know about the logo thingy.
Selling something "Black" is a expression I took with me from Sweden I guess.
My question however, is if it's legal to sell the games for money? Let's say in a far fetched future a game sells like 100 000 USD, your bank is gonna ask questions what that kind of cash is doing on your Private account.
Originally Posted by Phredreeke Deaval means when you have to pay tax on the games you sell.
Thanks Phredreeke,
Selling something black is when you don't pay the taxes though, and usually do it as a private person instead of company. (Just to clarify.)
yes it is perfectly legal to sell games with MMF DEV.
overall that is the intention of MMF DEV. you can look at niffla's games like night sky. he sells it on steam and it was made with mmf dev. he doesn't need to add any MMF/Clickteam logo anywhere.
to quote clickteam: mmf 2 dev: Royalty free, logo and credit free - (no commercial runtime agreement required)
standard mmf2: Royalty free commercial runtime
Subject to runtime agreement
i am not exactly sure what that means but if i remember correctly you are also allowed to sell games made with MMF 2. the thing is just that mmf2 games have a splash screen when you end them or is that tgf2 only? if it's only tgf 2 you probably need to place clickteams logo somewhere. i am not exactly sure. for mmf 1 you had to put a logo that says "fueled by fusion" (fooled by fusion) in your app/game.
i believe tgf 2 games must be freeware but once again thats just a random guess really.
what's for certain: you can sell your mmf 2 dev games without worrying about anything at all
edit:btw i knew what you've meant by selling your product "black" germans and swedes rule.
probably you would say you sell bootlegs of your games? i wouldnt know that kinda sounds wrong though. i guess you might also say something like "working black" in swedish like we do which would be to moonlight in English. not sure what's the right expression for selling your owns games "illegally" - not sure if there's even any expression for this in English but damn I'm bloody curious to know now.
Here in the 'States, there's an expression of "selling things on the black market," but that normally means it's stolen or fenced goods being sold by criminals. Not exactly accurate to what's being discussed in this thread.
However, another expression that I'm quite familiar with is the "underground economy," where individuals sell, barter, or trade goods and services without reporting the income when it's tax time. This seems to be more accurate to selling it "black," as opposed to the "black market" expression.
yes it is perfectly legal to sell games with MMF DEV.
overall that is the intention of MMF DEV. you can look at niffla's games like night sky. he sells it on steam and it was made with mmf dev. he doesn't need to add any MMF/Clickteam logo anywhere
It might be Nifflas game but Steam are the ones selling it and they sure are a company. I'm having trouble coming up with a single person who has sold his games in a big ammount and being a private person.
In the US: When you sell a game you made online, you don't have to pay ANY taxes on it unless the buyer is located in your state, or a state where you have a physical location.
The money you make off of sales is income. If you aren't a business, you would probably just report it as a personal income. If you start making big bucks, you could check into a sole proprietorship or even start a different kind of company.
In the US, there are thresholds you have to meet before you have to pay the income tax. Then I think too, there are separate rules for self-employed people.
We need an expert on taxes. What country do you currently hail from, Deaval?
Originally Posted by OldManClayton The money you make off of sales is income. If you aren't a business, you would probably just report it as a personal income. If you start making big bucks, you could check into a sole proprietorship or even start a different kind of company.
In the US, there are thresholds you have to meet before you have to pay the income tax. Then I think too, there are separate rules for self-employed people.
We need an expert on taxes. What country do you currently hail from, Deaval?
Sounds about right though,
I hail from the country where vikings roam around and drink their mead with a -
If no other Swedenlandians show up in the thread, and you can't find an answer by googling your local income tax procedures, you should shoot an email to another Swedish indie, like Nifflas or Markus Persson, and see if they have any advice. (Persson did make a boatload of money on Minecraft before he started Mojang, after all.)
Doesn't seem so crazy to me! (But then again, I'm crazy! )
Im not a sweed or anywhere near scandinavia, but a few months ago a doctor told my father that he has a viking finger. Lol, it's sounds funny but it's for real.
yes it is perfectly legal to sell games with MMF DEV.
overall that is the intention of MMF DEV. you can look at niffla's games like night sky. he sells it on steam and it was made with mmf dev. he doesn't need to add any MMF/Clickteam logo anywhere
It might be Nifflas game but Steam are the ones selling it and they sure are a company. I'm having trouble coming up with a single person who has sold his games in a big ammount and being a private person.
well
niffals sells the gameS himself on his own website so it is his own private thing
AND
thats a second thing
he started to sell night sky on steam
but you can also just buy night sky from NIFFLAS - the person- not just STEAM- the company
so that is EXACTLY what you want to do and he is swedish. so perfect answer.