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HaZe



Registered
  28/08/2011
Points
  11
28th August, 2011 at 10:43:34 -

I'd like to introduce myself, my name is Bill, and I am currently a game design student / freelance 3D artist. I've been in and out of the Klik scene since the days of KnP, I got into it a little bit before Silky's went down. I was never active though just kinda trolled around and played with making RPG demos w/ ripped sprites. Never made anything worthwhile mainly due to lack of custom graphics. Anywhoo I'm making a solid go at it now, and I just wanted to formally introduce myself. i look forward to chatting with you all!

 
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s-m-r

Slow-Motion Riot

Registered
  04/06/2006
Points
  1078

Candle
28th August, 2011 at 16:53:29 -

Have fun with your games, Bill!

Looking forward to hearing about your progress with your digital pet game. Keep us in the loop.

 
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nim



Registered
  17/05/2002
Points
  7234
28th August, 2011 at 17:29:38 -

Welcome

Loads of good indie games are made without professional graphics. Find a style that suits you and is easy to draw. As long as it's consistent it'll look good.

 
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Haakon



Registered
  18/07/2010
Points
  55
28th August, 2011 at 18:58:39 -

Welcome, I also suck making graphics but I'm getting better.

 
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HaZe



Registered
  28/08/2011
Points
  11
30th August, 2011 at 00:43:59 -

Yeah graphics are no longer a problem, I've got some really solid 3D capabilities now. My main areas of concern are optimization, as far as making small games that run well with no lag, that has always been a problem I've faced w/ MMF. I would really like to start using the flash exporter and getting Mochi Ads hooked up. If anyone has any info to share on the best ways to import PNGS w/ good alphas (i.e. no little pink borders around my objects) and "Professional" ways to code my projects would be GREATLY appreciated!


 
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