So, I'm really slow with art and game design, but I could throw together some code rather quickly. Anyone have a good idea for a compo entry? The more complex the better
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
Lol, not sure, don't even have a game idea in mind yet. I was hoping an artist had one, and I'd just hire out as a coder. I take way too long trying to think up ideas, so wanted someone else to be the director there.
I'm using MMF2.
Edited by Muz
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
I'm not very good at coding at all and would greatly appreciate the help if you're interested. I'll brainstorm for a couple of days and see if I can come up with something worth doing.
Haven't stainbrormed for ideas yet, but I might toss my name in the hat for Operation Muz Cooperation. Depending on how terrible my work schedule is and whether you can stomach my art.
I just drew this:
And earlier this:
And a li'l bit o' this:
And even a smattering of that:
Inorganic things seem to be what I can pull off best. Maybe a brilliant summer-themed puzzle game? Figure out how to get the sun past wintery, nighttime, and stormy obstacles?
Yeah, I can't really think of anything.. and I have the horrible tendency to feature creep my games, so you don't want me designing anything. Really cool stuff, though, OMC
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.