Many useful extensions have been made for MMF2. My question is where can I find a in depth explanation how people achieve this? I started a Java programming class 2 weeks ago and so far like it a lot. When I make the jump to C++ things should get even more interesting. Regardless of how much programming I plan on learning I will keep MMF2 at my side because its very handy for rapid prototyping of my game concepts.
However with some of the features I have planned after some time I will likely hit a roadblock. This is where extensions come into play. I need to learn more about this process can anyone point me in the right direction?
There is no in-depth article. Someone at the clickteam forums is writing a blog on the subject, but he hasn't got very far at all (so far it's all background info, and nothing at all about actual extension development) and hasn't updated it in nearly a month - http://community.clickteam.com/entry.php?b=66&bt=330
You need the EDIF template/SDK (google it), but then you're pretty much on your own figuring out what to do with it. If you have specific questions, you can ask in the extension development section of the clickteam forums, but you'd need to already have a pretty good idea what you're doing.
Thanks for the response.
I guess this is better than nothing but I'm still very disappointed. Hopefully in time Clickteam will write some proper documentation.
You need to write C++ to develop extencions to MMF2.
Phi over at Clickteam.com has a Blog aimed at helping people understand and start with C++.
There should also be an Exencion developers section at Clickteam.com
Basically I need to create an array to keep track of the location of my games sprite objects. I've been so busy with my Java class I haven't had time for anything else. I can read C++ since it doesn't look very different from Java but it will be another month or so before I learn any C++.