The Daily Click ::. Forums ::. Klik Coding Help ::. Any way to get around C&C's/TGF's object limit???
 

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Blackgaze

Possibly Insane

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  01/11/2002
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20th September, 2003 at 15:15:16 -

how much do extensions or counters take up?

 
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Kramy



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  08/06/2002
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21st September, 2003 at 14:25:30 -

You could always use the fastloop extension to ensure only one bullet is ever required...it can instantly make the bullet hit a target, or nothing. That's no good if you want to be able to see the bullet though.

 
Kramy

AndyUK

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  01/08/2002
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21st September, 2003 at 14:51:20 -

look just make sure all bullets get destroyed when closer than 0 pixels to windows edge and make sure the bullets and all other objects are destroyed when there animations are over.

you can also make a counter that always shows the number of active objects in the level.

 
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