Believe it or not I'm actually working on a game, pretty solidly too. Probably because i'm in the middle of my uni exams and I wanna procrastinate...anyway
So yeah, I'm working on Prototype X...the new version anyway. Making it with MMF. Totally new everything...graphics, gameplay, structure, coding.
I'm still in the conceptual stages of a massive project -- Drone Zero (which I've been planning for the better part of a year now, and it will be a miracle if any of you ever get a chance to play it). It's a 3/4 perspective action-stealth game similar to Metal Gear, but with a cyberpunk storyline and a few moves borrowed from The Matrix such as bullet time. It will feature awesome graphics, a real-time lighting engine (believe it or not, this can be accomplished in MMF), impressive special effects, hours of gameplay, and a variety of cool bosses. Tentitive release date is when hell freezes over or Christmas 2005, whichever comes first.
Ive got my sights set on:
Skelletor 2,
Nuk Nuk,
Boris the Cleaner and
iST SOFT allstars
But I concentrate on particular games more than others. It was good to have the Halloween comp, cos it made me get my act together, and actually release somehting.
'oh yeah? he's thrown a kettle over a pub, what have you done?'
Spiderhead
Spiderhead: The Legion (2)
Spiderhead: Armageddon (3)
i have done some graphics but it will be ages until it comes out. a preview will come out but im not sure about a beta.
Trust me this will not be anything crap like my previous Spiderhead game (looking back on it i find it very rubbish)