Posted By
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Message
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Jim Joe Johnson
Registered 28/03/2004
Points 45
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15th May, 2004 at 17:39:21 -
Hi. I want to make a cool game using MMF, but more then that, a FUN game. I have made countless "cool" games, from platformers to text adventures. but never anything really fun. The prob is, I don't have that much time on my hands, and so I am only going to use the pre-made graphics in the MMF Libraries. I also dont want to have to do too much of the fancy scripting and parsing, although a little is okay. Any suggestions for a fun game I can make?
"Nasty, tricksy Hobbitts!"
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Assault Andy Administrator
I make other people create vaporware
Registered 29/07/2002
Points 5686
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15th May, 2004 at 18:46:59 -
Well games generally take time. So why not use that little bit of time you have over the course of a few weeks\months to create something really nice. People don't care if your graphics and gameplay suck, but they can't stand library graphics. Make something that you like, and if you like it chances are other people will like it.
Creator of Faerie Solitaire:
http://www.create-games.com/download.asp?id=7792
Also creator of ZDay20 and Dungeon Dash.
http://www.Jigxor.com
http://twitter.com/JigxorAndy
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Mutantleg
Registered 15/05/2002
Points 244
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15th May, 2004 at 19:17:18 -
Whatever you are going to do, it has to be full of huge weapons, explosions, huge bosses, huge levels, lots of enemies, blood, to make people like it.
Or just make something in old console game style, some people really dig that.
Dont worry about people, they will totally point out if you use any midi not made by you, any sprite/baclground not made by you, any whatever not made by you.
For a fun game... umm... make a hack 'n slash with... penguins with big swords... and cyberdragons.. anime style?
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Jim Joe Johnson
Registered 28/03/2004
Points 45
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16th May, 2004 at 10:18:37 -
Thats a good idea... exept i cant draw worth BEANS on the computer. Id REALLY like to make my own grahpics and all, but... I cant. Even IF I do make a good Sprite, Its only the "STOPPED" animation. I can't do animations either. DOes someone have tips on how to make good sprites?
"Nasty, tricksy Hobbitts!"
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The Chris Street Administrator
Unspeakably Lazy Admin
Registered 14/05/2002
Points 48488
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16th May, 2004 at 10:35:22 -
Animations are hard for everyone. The only advice I can offer you is to PRACTICE. Thats it. You're not born a brilliant spriter, you've got to learn to master your skills.
I've been in the community for over three years, and been making games for longer than that, and I'm only JUST starting to get at least average with graphics.
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ChrisB Crazy?
Registered 16/08/2002
Points 5457
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16th May, 2004 at 11:25:44 -
My advice is that you start with very thick, 5 pixel outlines and small 16x16 graphics, and slowly reduce the outline size whenever you feel confident enough to move on.
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Muggus Possibly Insane
Registered 31/07/2002
Points 2958
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16th May, 2004 at 11:27:07 -
Cool text adventures? Isn't that like an oxymoron?
MUGGUS
Come and annoy me more at
www.muggus69.tk
STOUT ANGER!!!
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Pete Nattress Cheesy Bits img src/uploads/sccheesegif
Registered 23/09/2002
Points 4811
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16th May, 2004 at 12:18:38 -
roofle @ chrissy b.
www.thenatflap.co.uk
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AndyUK Mascot Maniac
Registered 01/08/2002
Points 14586
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16th May, 2004 at 13:07:54 -
its pretty hard to guarantee a game is going to be fun.
.
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ChrisB Crazy?
Registered 16/08/2002
Points 5457
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16th May, 2004 at 16:51:13 -
Muggus: There was a problem with the early Spectrums where it would overheat. So you'd put a bottle of milk or bag of peas on it to cool it down. Hence 'cool text adventures'. (And it's a contradiction of terms, which is like an oxymoron)
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