I am making a game in MMF and would like to use health bars. In past games I have just had strings reading: "LIFE" followed by a number of lives, but I don't want to do that anymore. Does anyone have tips on making health bars? And, if possible, is there an example or tutorial showing how?
Just insert a horizontal (or vertical) bar counter by inserting a counter and changing its properties. You can change the color. Change the values as well to have 0 as the minimum and 100 (or however much health your character has) as the maxiumum. Everytime your player is hit, use the event editor to subtract from the counter object. When the counter hits 0 (or below), make the character death events.
If you want the health to carry over from level to level, make the counter global (in the Memory part of the object properties). Just make sure to set the health to 100 at the start of the game and whenever the player restarts the level from dying.
If wishes were fishes then we'd all smell like ladies' underwear.