Hey I have a SUPER-BIG problem with TGF.
When I make an animation with more than one frame it changes position and another creepy thing - i can't change the animation speed... only if there is a type in box. My System is : Windows XP - crap , Intel Celeron 1.7 GHz , 128 MB RAM - ahh can't just play that Postal 2... that's it! HELPPP!!
yeah man. Remember Dude: I'm far away. mmmkay? I'm in Latvia [LV] ok?
Position changes? check out the "hotspots" and "action" spots. adjust these (usually to 0,0) not too sure about the other thing, i havent used TGF for a long time.
If it's the slider in the animation editor which isn't working, it's because TGF is so old it was written before XP even existed. This bug is not in MMF. Make sure you did not install the 16 bit version (you must install the 32 bit version), and try running in windows 95 compatibility mode.
Oh and I had a problem that TGF told me that it isn't fully installed (happens when I put new files in the TGF folders...
I have fixed it with new installs) that means I have installed TGF more than 10 times...
now back to the animation problem...
And it still won't work... I had a fresh Install of Windows XP (Pro) , I have TGF pro 32 bit...
The windows 95 compatibility mode doesn't work too
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Oh and I'll try that Re-Install...
And I like your Worm Wars , colej_uk
Edited by the Author.
yeah man. Remember Dude: I'm far away. mmmkay? I'm in Latvia [LV] ok?
Something wrong with your tGF. Did you pay for it? I bought the software package like 7 years ago and I never really had that problem. A friend of mine used to make games with KnP and all his animation speeds were always at 100, verything seemed strange, but maybe he had the same bug.
I'm guessing maybe it's an incompatibility problem with Windows XP or something.
If you want to work around it you could copy and paste each frame a bunch of times after itself so it appears slower, when really it'd just be fast but with more frames which just look the same, but it could cause the filesize to be a little bigger than is desirable.