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eblivion



Registered
  14/02/2004
Points
  111
31st July, 2004 at 02:35:01 -

I export my 3d characters (made in Blender) to series of images (image001.bmp, image002.bmp...), but i was wondering if I could use the "3d sprite" object instead to import my 3d models.
How does the 3d sprite object work?

 
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vortex2



Registered
  27/05/2002
Points
  1406
31st July, 2004 at 02:39:56 -

Not very well... it's full of bugs and problems. Also, it was third party so CT can't fix any bugs .

 
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AsparagusTrevor

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Registered
  20/08/2002
Points
  2364

Game of the Week WinnerHas Donated, Thank You!VIP MemberEvil kliker
31st July, 2004 at 05:04:05 -

Yeah, don't use it. You can't even have texturing or anything. Just going the 2D pre-rendered way is the best, or use Jamagic for 3D games.

 
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Mr Icekirby



Registered
  18/12/2003
Points
  846
31st July, 2004 at 22:09:10 -

i tryed using the 3D thingy and it took me a while just to make something that was supported by the object, the 3d binary object, IT SUCKS

 
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ChrisB

Crazy?

Registered
  16/08/2002
Points
  5457
1st August, 2004 at 08:58:58 -

You'd be better off with Klik OpenGL

 
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Assault Andy

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Registered
  29/07/2002
Points
  5686

Game of the Week WinnerVIP Member360 OwnerGOTM JUNE - 2009 - WINNER!GOTM FEB - 2010 - WINNER!	I donated an open source project
2nd August, 2004 at 07:44:14 -

A good combination is KlikOpenGL & 3D object. That way you can have your 3D guns with a 3D world. (For a FPS game)

 
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