Controls; Left, Right, Up & Down - Move. Mouse - Aim. Left click - Shoot.
The movement engine is still a bit buggy, and i need to add multiple weapons with their own spread of fire, bullet penetration etc.
What i need is the following;
Character sprite - 2 Sections, top of body aims. Bottom walks.
Walls - Horizontal wall up (wall is vertical with small top), Horizontal wall down (just shows top) - For an example of these check the wall directly above the player. As well as right & left facing walls.
Corner pieces joining the top wall to the bottom wall - Angled maybe? has to look a lot more convincing than my effort
Floor - Again concretey, debris and other effects a bonus.
A better particle effect and floor-hit decals.
If you want a better idea on how id like the walls, check out operation sitting duck 2 (i cant find any working links tho :/)
Anyone who contributes will be credited and thanked a lot
Edit: The overall theme of the game is urban/military/gunfighting (a lot of gunfighting, which is why ive put so much into the bullet engine) There are probabily some shooting bugs, but bear with me