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gizmo



Registered
  15/03/2003
Points
  1206
5th September, 2004 at 12:33:25 -

Hey there ive been working on my top-down shooting engine, but all the gfx are sucky (green diamond anyone?) the engine is here;

http://www.gizmostripe.com/Proto_movement.zip

Controls; Left, Right, Up & Down - Move. Mouse - Aim. Left click - Shoot.

The movement engine is still a bit buggy, and i need to add multiple weapons with their own spread of fire, bullet penetration etc.

What i need is the following;

Character sprite - 2 Sections, top of body aims. Bottom walks.

Walls - Horizontal wall up (wall is vertical with small top), Horizontal wall down (just shows top) - For an example of these check the wall directly above the player. As well as right & left facing walls.

Corner pieces joining the top wall to the bottom wall - Angled maybe? has to look a lot more convincing than my effort

Floor - Again concretey, debris and other effects a bonus.

A better particle effect and floor-hit decals.

If you want a better idea on how id like the walls, check out operation sitting duck 2 (i cant find any working links tho :/)

Anyone who contributes will be credited and thanked a lot


Edit: The overall theme of the game is urban/military/gunfighting (a lot of gunfighting, which is why ive put so much into the bullet engine) There are probabily some shooting bugs, but bear with me

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