Dont make it crap, all your other games were crap like you made it in 5 minutes,anyway im 14 too but i spend a s***load of time to get my games to the point where it looks like i put work into it. By the way plz use censors such as F*** or !%&* cause there are kids here man, and they dont need to know how to spell the words.
Kids know how to spell the words you've obscured with f*** and s***. Granted, they might not know the CORRECT spelling, but it's pretty much a pointless exercise as far as the internet is concerned
Down town dragon, I would suggest you look at your game's control scheme. If you have an action button then I would suggest using it to pick up the item. You also need to look at the pick ups. Do the items merely get added to your inventory or do you swap out weapons and items. If you swap out your weapons, i.e. you're only allowed to carry one weapon at a time, then I would suggest having a button to pick them up as the player should be given the option to trade the weapon they're using for new a one or not. If the weapon is merely added to the players weapon inventory and the player doesn't really need to choose which weapon to keep, then causing the character to automatically pick up the weapon should do just fine. Also, if you guys want people to make games that don't suck then I suggest you spend less time ridiculing those asking for help and give them the information needed to make their games better. Try using constructive criticism instead of just complaining. Hope that helps Down Town Dragon.
I might not seem like it but i am 13. And please 'Down Town Dragon' don't double or tripple post!
Also you said 'look at my signature i've only done 8%' your signature says you've only done 6%
And lastly, you can release a demo at an early stage! I've done 10-13% of minigolf and have released and updated the download for it a number of times! See newklear Minigolf