Hey! Its been a long time since I've had a chance to work on/ update you on whats been happening with S#32!
I'll be putting a download up in a sec, but for now, here is what I've been working on!
The enemies now finally have their own proper independent AI, i was having a bit of trouble getting my head around that, but its all streamlined now! They will sense when you are near them and fire on you, if you get out of their range they may pursue you for a little bit.
At the moment they give up very easily but it just so i can test it all properly, engine test download will be up soon!
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