Well the basic engine is complete. Here's what's in so far:
* Five levels for your gun - from a slow single shot, through rapid-fire bullets, up to a giant laser beam!
* Code for all the normal enemies - mostly biomechanical aliens with various different attacks. Graphics are in for most of them.
* One boss - the first, called Hand Bastard - a giant floating hand that can shoot lasers from it's central eye.
* Scrolling background graphics for the first three levels - set in the desert in and around a ruined city.
* Shiny explosion and bullet effects using alpha channels!
* Map screen for choosing from multiple routes through the game.
Yet to come:
* Actually setting up the scripted waves of enemies in each level.
* Hilarious cutscenes between each level that expand on the motivations of Gun Bastard and his nefarious enemies.
* Four more boss encounters.
* A few more miniboss enemies.
* Music and sound effects (retro-style of course!)
* Graphics for the remaining levels, including an overgrown jungle, a high-tech alien base, and even the moon!
* Ethereal powerups acquired after defeating each boss.
* Proper saving and menu system.
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