The Daily Click ::. Projects ::. Gun Bastard
 

Project: Gun Bastard
Project Started: 8th March, 2011 Last Update: 2nd January, 2012
Project Owner: Nicked Project Members:
Project Type: Shoot em Up Project Progress:
More Info: N/A Faves: 5

Update 8th March 2011
Posted 8th Mar 11, by Nicked  
Well the basic engine is complete. Here's what's in so far:

* Five levels for your gun - from a slow single shot, through rapid-fire bullets, up to a giant laser beam!
* Code for all the normal enemies - mostly biomechanical aliens with various different attacks. Graphics are in for most of them.
* One boss - the first, called Hand Bastard - a giant floating hand that can shoot lasers from it's central eye.
* Scrolling background graphics for the first three levels - set in the desert in and around a ruined city.
* Shiny explosion and bullet effects using alpha channels!
* Map screen for choosing from multiple routes through the game.

Yet to come:

* Actually setting up the scripted waves of enemies in each level.
* Hilarious cutscenes between each level that expand on the motivations of Gun Bastard and his nefarious enemies.
* Four more boss encounters.
* A few more miniboss enemies.
* Music and sound effects (retro-style of course!)
* Graphics for the remaining levels, including an overgrown jungle, a high-tech alien base, and even the moon!
* Ethereal powerups acquired after defeating each boss.
* Proper saving and menu system.
Preview

Preview

Preview

Preview


Posted by s-m-r 9th March, 2011

I'm curious to see what the "bastard meter" is all about...
 


 



Project Forums


Favourite

Advertisement

Worth A Click