Been a while since the last update, but I've now got back to work and implemented almost all of the UI and backend stuff (the boring grunt work!). I went with a classic red, white and black bold, blood-soaked theme for it, which I think has come out quite nicely.
So now in:
* New Main Menu with keyboard selection
* The Bastardex - a complete codex of monsters that get unlocked as you kill them
* Challenges - 14 challenges (like achievements for XBox players)
* A functional Pause menu with options to resume the game or quit.
* New Replay Level menu with keyboard selection.
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