It's done now. I'm just adding in some more collectables, and fixing the bug and balancing. Sent to Pineapple for testing last night and he had some good suggestions for the music (adding fade outs etc), as well as getting some quality feedback. Just need to do some bug fixing and tweaking.
But just a word of warning this isn't a traditional platformer. It's kind of like Myst (even though I never finished that). To play on being an alien you can't talk to anyone and little is explained. But you can't die and it only saves when you do a task, so there's nothing to worry about. There's no punishment, but the game itself is very challenging in working out how to beat it. Does that make sense?
It was going to be out tonight but I was whisked off to dinner. Nothing exciting happens ever and then all of a sudden everything happens at once. Actually met up with Zane (if you oldies remember him) who's now a radiographer.
Also got an email from Mumiy Troll today wishing me the best on this project. That's the band who wrote the song that inspired this game, and they're very excellent and very unheard of outside of Russia. I think they're on iTunes but they're definitely on eMusic - so go forth and buy all their brilliant music, like!
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