The Daily Click ::. Projects ::. XMas Compo entry no75
 

Project: XMas Compo entry no75
Project Started: 11th November, 2010 Last Update: 17th November, 2010
Project Owner: 7Soul Project Members:
Project Type: Strategy Project Progress:

Project Overview  
Preview Frosty the snowman makes a deal with a witch to ruin christmas.
Now the elves have to build defenses to protect to toy factory from the enemies that are falling from the sky.


Gameplay style similar to Plants vs Zombies

You have a series of furnaces that provide heat to you defenses, that you build on top of the furnaces, making a tower. The higher the defence module, the less heat it gets, so it shots slower.

On each level you will defend the factory against a series of enemies, and upgrade you defences.
In-between levels you can research greater upgrades that will help you on the long run

Image

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1 1 Accepting name su...
By: 7Soul
On: 16th Nov 10, 00:11:44
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Devlog #4
Posted 17th Nov 10, by 7Soul Post A Comment
Preview

Now with vectors
Devlog #3
Posted 16th Nov 10, by 7Soul 1 Comment
Today was spread value nightmare, but I finally got everything work nice and tight. Now you can select a module by clicking on it, and the options appear on the menu.

Also implemented the 'Candygun', this weapon fires hard candy canes, dealing some nice damage. It's also the only programable weapon (so far); the player can set it's firing angle by dragging a white line that shows the fire angle

(please ignore the counter on the top right, i forgot that there o.o)
Preview

Devlog #2
Posted 13th Nov 10, by 7Soul Post A Comment
Preview

Just... i know everybody loves raymond screenshots, so here's the Smoker, it shots clouds of smoke that slow enemies down

Also because of bad planning, the menu only supported 8 modules, now I changed it so it supports 12 modules
Devlog #1
Posted 12th Nov 10, by 7Soul Post A Comment
Making quite some progress on the engine

Now the player can build the Battery, that turns heat into energy, that can be used to buy new defence modules and upgrades. Only 1 Battery can be built per level, but it can be upgraded to be more efficient

Upgrading for all other modules have been included

Next I'll be implementing the rest of the modules I have planned
Preview


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