Project: Toys
Project Started: |
6th March, 2013 |
Last Update: |
19th March, 2013 |
Project Owner: |
Chloe Sagal |
Project Members: |
BlueNDog GaiaMike |
Project Type: |
Horror Platformer |
Project Progress: |
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Project Overview |
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A doll notices the inhabitants of a small town, including her anxious owner, disappear. Armed with a trusty toy wand she's off to bash the head of the culprit wide open.
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More on the Characters
Posted 6th Mar 13, by BlueNDog
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Hey, y'all! I'm here to post what info we have on the various characters you will encounter in the game.
Milla (Short for Camilla)
A doll who has been owned for two years by Amelia, an anxious young adult. She is approximately 12 inches tall. When Amelia disappears, she immediately senses something wrong. She will pick up anything she can find to use as a weapon. She is based off of Lalaloopsy dolls.
Apollo
Amelia’s dog, a Saint Bernard. He is also upset by Amelia’s disappearance, and now clings to Milla since he smells Amelia on her. He can be used for fast travel between different locations.
Doctor Punchy
A clown doctor doll. Often found at the beginning and end of areas, offering to heal Milla for free. He can also be recruited as an ally, who fights with a giant scalpel.
Trotsky
A large velvet-covered horse doll found in an antique shop. Milla can ride him in certain levels, and he can kick any enemy behind him.
Palo
A strange, hooded doll with simple features. After being defeated as a boss, he is recruitable. He is a bit of a pack rat, picking up items he finds; his standard attack is spinning and chucking whatever he picked up. He’s roughly inspired by the playable character in Journey.
Tumbly
A toy robot who always rolls back onto his feet if he is knocked down. He can launch his fists at enemies but has to go retrieve them. He is based off of “Bolt Man” from the Rumble Robots line of toys.
Ida
A sock monkey who has taken over running the local convenience store. Equipment can be purchased from her.
Kohachi
A figma-brand figure of a magical girl; she is first met in a collector’s shop. She can use the same abilities as the real character, mainly magic.
Super Dude
A knock-off toy from China who speaks broken English.
Victoria
The primary antagonist; a porcelain doll who made a deal with the Waker. She has been in the window display of the antique store for years. When she opened a steamer trunk in the basement containing the Waker, she wished to make all the humans into toys themselves. The Waker obliged….by turning them into living puppets and leaving them for dead in the local theater.
Waker
The Waker was an ancient evil long thought vanquished; in truth, the one who vanquished him sealed him inside a steamer trunk and left him for forgotten. The Waker was a spirit who would twist any wish into a morbid nightmare for his own amusement. His minions are scattered about the town, making up the majority of the enemies in the game. For the majority of the game he acts as a servant to Victoria, just biding his time.
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Heyo, new project
Posted 6th Mar 13, by Chloe Sagal
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Well, I'm not really the project owner, I'm just the one who's been here at this place before.
Blue is technically the lead, so she'll probably be devloggin and rewriting the nonsense above since it doesn't say anything at tall.
Basically, since it's a platformer, I've come up with a quick level editor, it's looking pretty good so far.
Mike is arting hard, so we should have some hard art to show in a minute.
And Blue has essentially locked in the design pretty well for us, seems like a clear and concise shot to the goal from here, so hopefully we'll be able to update specifically what that goal is. I'm just not sure on what I'm allowed to say or not.
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