Project: upcoming Titan Games
Project Started: |
19th December, 2003 |
Last Update: |
19th December, 2003 |
Project Owner: |
Dr. James MD |
Project Members: |
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Project Type: |
Misc |
Project Progress: |
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Project Overview |
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i have a few games coming out in the next few months so i might as well document them!
--=Titan Genesis=--
The sequel to Titan Exodus, my first ever scrolling 'shmup. A huge improvement over the original game. You shoot enemies, get points, die, spend points in shop. just realized its quite similar to U.N. Squadron on the Amiga! but without lives
Features=
a dramatic storyline
7 gigantic levels (biggest being 10000px, no exhaduration!)
70 craft add ons
5 playable crafts
3 game modes: Acrade (no shop, pick up weapons instead. has 4 ranging difficulties), Regular (shop, but with basic weapons) and Ballistic (insane weapons with harder enemies)
4 players if need be
http://kimball-law.com/jay/genesis.htm for story and basic gameplay info. Will also have screenies once i take them
basically if click-shmups were hollywood actors, this would be big ol' Arny
estimated release: Spring 2004
--=Shikun=--
The finished version of a demo i uploaded here not too long ago. Its a weird game inwhich you control a range of characters, with affecting stats, too catch chickens. Based on a true story too which is revealed in Story Mode
Features=
total of 30 easy levels...
... and for hardcore people theres 30 extra hard levels
6 themed worlds
original MOD soundtrack (not in demo)
many characters
2 game modes; Arcade and Story (early levels act as practice levels)
im very excited with this project as its had quite good feedback, and not only on DC either. Estimated release: in the last few days of 2003!
--=Run Like Hell=--
The name will change. never knew it already existed!
well its similar to Chu Chu Rocket only theres just one person/thing on screen. you bascially have to set yourself on fire, then run through obstacles, put yourself out, then get to the exit! quite a mad little puzzle/action game but it probably wont get finished. well, not for a while.
--=Samurai MK2=--
uses everything from Samurai (released here) except with a TOTALLY different fighting engine. instead of 'rock, paper, scissors' the game now takes form of an ATB RPG battle system. each character has a selection of moves inwhich to defeat his enemies. MUCHLY improved gameplay over the previous Samurai game. estimated release: Spring/Summer 2004
--=Super Swordman!=--
Japanese inspired flying game. Like Hired Gun/Titan Genesis but you play as a little robot guy who uses a sword too destroy enemies with. mad little game, only done a bit of art on it. HOPEFULLY ill finish this one! estimated release: god knows!
--=Titan Exodus Alpha=--
completely updated version of my old game Titan Exodus. features new graphics, new weapons but using the same formula seen in TE1= keep it simple! estimated release: early 2004
...and thank you. was it worth writing all this? probably not
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