Project: Bobbyville: GOLD
Project Started: |
27th January, 2002 |
Last Update: |
27th January, 2002 |
Project Owner: |
NapalmDoom |
Project Members: |
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Project Type: |
Action |
Project Progress: |
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Project Overview |
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Now to be perfectly honest, bobbyville was released just to see the reaction. With that in mind, the game wasn't exactly all it was cracked up to be, and had plenty glitches. 'Bobbyville: GOLD' promises everything the original lacked, with a new interface, new shop item, more tunes, and more updates.
The game has been given a major facelift just by the interface alone. The new layout offers a sleek menu bar and textured windows. Apart from this, to the environment a in-mine view has been added, allowing you to watch your bobbies labor themselves.
The shop has been altered to better suit the player, in part that instead of being able to buy 2 types of food (one was negligible) you can now buy a single type which is more or less a combination of the two earlier variants. Aside from the food, a new shop item has been added: Technology. This new addition allows you to increase the work potential of your bobbies, boosting your income.
Increasing gameplay, bobbyville has been given 27 new tracks of music, allowing the player to better enjoy their gaming experience. More to audio, the bobbies now express themselves with vocal communication, your bobbies will burp, giggle, and in a less vocal sense, expulse gas.
Bobbyville: GOLD will muster many more 'updates', in which random events occur. There are over 30 new updates, including ones such as "One of your bobbies has escaped to become a porn star" and "One of your bobbies is under the impression that he is in a computer game."
Hand in hand, 'Bobbyville: GOLD' is an entirely new game apart from Bobbyville. The new interface, store, music, sounds, and updates prove this.
Bobbyville: GOLD is definatly the first on your wishlist.
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