Pixellated driving
I have been wanting to make a game in this style of graphics for sooo long. Finally I got started and it wasn't as hard as I predicted. It tuned out a racing game and so far the engine is nearly completed, as is the first track.
Features so far
- Retro pixel graphics
- Good sliding engine with skid marks
- "AI" opponent (No path)
Future features (Suggestions?)
- Nitro boosts
- More tracks
- Multiplayer
- Original retro music
Feedback
So, I made the engine and most of the hard work is done. Now, what would you like to see in this game? Post any idea you get, good or bad, and maybe it will be in the final game. Also, tell me what you think of the graphics so far.
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