The Daily Click ::. Downloads ::. Review Review: Unknown Game 5206
Presentation Average presentation. Text and graphics match, they serve their function. They're displayed in the right place at the right time. Nothing to complain about here Gameplay Good design, poor execution which is typical of the average klik game. The engine, as far as I can tell is a modified default platform movement. Extremely buggy collision detection and collision handeling. The scrolling works well although i often found myself being mauled up by a monster while the screen hasn't even revealed it yet. For a shooter, there needs to be more ammo lying around, I often found myself out of ammo and running away from monsters. The enemy AI is minimal with demons either following a path regardless of where you are or they follow you in a straight line. The 'springs' are also a little buggy. Graphics As mentioned previously, the graphics are about average. Nothing to brag about, but nothing that hurts my eyes either. The animation could have used some work though. Although well drawn, the characters look like they're facing the player and just side stepping. The main character also kinda looks like the soldier from Chopper Attack 2 especially the way he walks and holds his weapon. Sound and Music The jumping grunts get VERY annoying VERY quickly. This is a platform game you do lots of jumping, and I don't need to hear multitudes of ugh's every time I press the jump button. The other voices, are tolerable. Midi music was ripped from pretty bad sources mission impossible, ghost busters... Although they may fit the overall theme of the game design, they do not suit gameplay. Lastability This game is nothing you'd come back to after beating it and I didn't find any motivation to keep me going afer I died. I suppose its good for a one time through if you get used to the engine. Overall A pretty average game submitted to DC - playable but just barely.
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