ZOMBIE KILLAZ (It's a working-title)
Author: | TPK
|
Submitted: | 23rd November, 2005
|
Favourites: | 0 |
Genre: | Demo
| Downloads: | 403
|
Rated: |
|
|
Edited By TPK on 10/15/2010
Edited By TPK on 11/26/2005
Edited By Knudde (Shab) on 11/25/2005
11/26/2005 @ 7:44 PM GMT:
I slightly fixed a glitch that would make zombie moans loop even after there were no zombies left. I also sped up the jumping about 50%, and switched the MegaMan X death sound for a more annoying, random scream that was on my HD (don't worry, it's only temporary).
This is an extremely early version of a game I am working on. The name, "Zombie Killerz" is not at all similar to what the actual title will be, but I thought it sounded like a cheesy name, and I needed to call it something, for the time being. I have been dropping it and coming back to it periodically, but I've decided that it's time that I finally finish a project that I start in MMF!
Anyhow, this game is going to be an action-kill-as-many-as-you-can-adventure game with zombies. The movement style in this version is very restrictive, because I was trying to get a realistic movement (most people can't just turn the opposite direction and move that way once they're already in mid-air. You start off with a Revolver-type gun, but there will be ten weapons total that you can use (five projectile and five melee).
The storyline is also in its early stages, but it centers around the player character (duh) waking up to his girlfriend/wife/whatever missing. I know, it doesn't sound original in the least, but right now I'm focusing on making a fun and unique engine and environment for the game. I don't want to describe too many of the more original ideas I have involving gameplay, considering the fact that this game is in a very early stage of development, and I wouldn't want anyone ripping them off, purposefully or accidentally.
If the description is to vague, then I apologize, but there really isn't much to explain at this point. This is just an empty, bland test level with sprites that I'm almost certainly going to re-draw, but I wanted your input on what you liked/hated so far.
Also, if you want to help in this project, or you have any ideas, my e-mail address is:
CONTROLS:
MOVE: Arrow keys
JUMP: Z
USE WEAPON: X
RUN: Shift(hold)
P.S. If you get annoyed at the intro-credits, I apologize. I added them in at the last second, for no apparent reason.
Review This Download
http://www.abstractanthem.com/zk5t.rar (2.99mb )
|
|
Is this worth a look? Let others know! Favourite
|