Made for The Daily Click's Halloween Boss Battle Game Jam.
This game does exactly what it says on the tin, allowing you to... behead yourself. In this bone-rattling adventure, you play as a headless skeleton, dubbed 'The Fleshless' by the nefarious vampire lord/terrible punster Dragh Kyllah.
Forever confined to his idle frames, Dragh Kyllah is envious of the Fleshless' ability to have different animations. You must combat the salty bloodsucker's countless minions, including zombies, bats, goblins, and ghosts, and eventually, the man himself. But you also come prepared, albeit against your will, as various objects are hexed to become your surrogate head/weapon:
- Skull: A versatile, medium-damage head that can be thrown in 8 directions.
- Pumpkin: A crowd control-oriented head that can keep enemies and projectiles at bay and also doubles as a trampoline for you.
- Headstone: A heavy-damage explosive treat to send your enemies to their graves.
- Bat: A pair of boomerangs that seem to have a mind of their own, tailor-made for clearing mob waves."
Every time you defeat Dragh Kyllah, he gets more and more powerful, until it culminates into a climactic showdown between a skeleton and a vampire with... skeletons in his closet.
Once you conquer the vampire lord's wrath, you get access to harder difficulties and unlock Boss Rush mode, where you can ignore all the fluff between the fights.
Are you ready to challenge Dragh Kyllah's jealousy-born tyranny?
1.0.4 Changelog - The Reanimated Update:
- Fleshless gains the ability to Plunge from midair (down+jump) which can clear projectiles and deal 1 damage on contact. Stomping Dragh Kyllah rewards extra heart meter, much more so during his charge.
- Dragh Kyllah gains a charge attack starting from level 2. Existing attacks tweaked so that he'll no longer do nothing when he should do something.
- Dragh Kyllah's bullet rain phase now goes up-down-up-down instead of up-up-down-down.
- Added keybinds and no-hud options.
- New animations for Fleshless' run cycle.
- New particle effect for Dragh Kyllah.
- Stage enemy spawn rate increased.
- Zombies and bats move faster with difficulty.
- Ghosts are faster overall.
- Goblins have randomized attack cooldown. They now only target your last position before their windup animation.
- Fleshless' hitbox size reduced. Red Eye and Goblin projectile size increased.
- Blocking projectiles with the Pumpkin now rewards heart meter.- Level 4 layout changed.
- Reworked the end and intro screens.
- Bat projectile sprite tweaked.
- Added new skeletal sound effects.
- Fixed some OCD stuff.
- Added a new secret gamemode.
1.0.3 Changelog:
- New mechanic: Headshot. The Skull and the Bat can deal massive damage to Dragh Kyllah by hitting his head.
- The Bat can now be thrown diagonally by holding up/down while throwing.
- Added shake to the boss health bar.
- Tweaked the control hints.
1.0.2 Changelog:
- Added full compatibility for Xbox controllers.
- The headstone now drains your heart gauge upon use. You can still use it with an empty gauge, but you won't be able to heal up if you keep spamming it.
- To compensate for the headstone nerf, heart gauge gain from hitting enemy weaknesses is greatly increased, encouraging the use of other heads.
- Changed the "hop down platform" input from double tapping down to down + jump.
- Dragh Kyllah's eyes can now block the skull if their color isn't blue.
- While equipping the skull, the player can now look up and down.
- Added a vfx for projectiles blocked by the pumpkin.
- Dragh Kyllah's falling head now has better physics.
- Added the option to disable bloom in the menu.
- Added the option to disable rumble in the menu.
- The candles in the menu can now be dimmed.
1.0.1 Changelog:
- Added the option to disable music.
- Added a sound effect for whenever the pumpkin blocks a projectile.
- Added a subtle glow effect for the candles and the moon.
- Buffed the Purple Ghost phase of the boss (only in level 5).
- Rewrote the boss' final defeat dialogue to flow better.
- Fixed some OCD-inducing stuff.
I like the gameplay, its well balanced, the steering is good, a lot of weapons and enemies. The graphics is pretty. The sound is good varies between stages. It also brings some emotion to the gameplay.