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Professor AI



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27th September, 2005 at 18:02:18 -

I just joined, and am helping my 12 year old son on his first major forays into programming with TGF.

But I am pretty old for this group. I bought KNP upon release, then TGF, then MMF (1.2) and have written many games in the past 14 years, which I will slowly post, maybe one a week?

The first waiting in the queue is a zero-gravity movement asteroids in 66 events in KNP...

My big wish is for a flash compiler for MMF so we could really put games on the web in a universal way.

I am happy to find a ClickCommunity which is active! Feel free to say hello.



 
ProfessorAI

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27th September, 2005 at 18:31:30 -

14 years?? Are you sure your maths is correct? Especially since Klik and Play didn't come out until 1994

Only post the better games that you have created, if possible, to set yourself up as a respectable "newbie", so to speak, at The Daily Click.

Klik and Play is very old, maybe if you have any examples you should convert them to The Games Factory instead. The movement sounds interesting

MMF doesn't have a Flash compiler, but what you can do is to Vitalize your games so that, with a bit of HTML embedded code, you can feature them on your websites. Of course, you have to have Vitalize installed on your computer if the game is to run, but it comes with MMF and others can download it if their own browsers don't detect it.

Anyway, welcome to TDC

 
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Radix

hot for teacher

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27th September, 2005 at 18:38:01 -

You don't need a click app to write games, you heterosexual.

 
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vortex2



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  27/05/2002
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  1406
27th September, 2005 at 19:24:27 -

Hey, I would head over to www.clickteam.com. I am sure you can get some quality help over there (Infact it is the only place I would go...).

Good luck.

 
A bit of insanity with every bite!

AndyUK

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27th September, 2005 at 19:28:26 -

Hello professor,
I'd say posting games slowly is definately a good idea. Some people post three games at once and that usually spreads the downloads very thin among them. (but they're often rubbish games when that happens anyway)

I hope you've got some gems waiting for us in your portfolio.

 
.

Windybeard Games



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  14/04/2005
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27th September, 2005 at 19:36:21 -

owww a 14 year portfolio! looking forward to it.

oh and Hi, nice beard

 
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Deleted User
27th September, 2005 at 20:41:07 -

well thats cool have fun here ... i welcome you not that that means much

 

Rikus

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27th September, 2005 at 21:22:54 -

Welcome Professor. Hope you will enjoy the community, its like no other

 
Be sure to follow us on the twitters for the latest and greatest: @dailyclick

Professor AI



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27th September, 2005 at 21:41:03 -


Thanks for the lovely welcome. OK only 11 years! I remember my 18 year old being a little younger when we wrote a few games together.

I had released a bunch of CCN's but nobody wanted to install Vitalize.
A Flash back-end could achieve very wide distribution of the entire community's portfolio, especially as flash moves to cellphones...

I will use MMF to rebuild the old games as standalone.

I submitted "onsteroids" yesterday but don't how long it will take for the Admins to vet it!

 
ProfessorAI

Deleted User
27th September, 2005 at 21:42:23 -

usually a day... admins stop you life and tend to ours!

 

Rikus

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27th September, 2005 at 21:49:28 -

I just put it on about 30 min ago

 
Be sure to follow us on the twitters for the latest and greatest: @dailyclick

Deleted User
27th September, 2005 at 21:52:03 -

oh sorry for taking your life

 

The Chris Street

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28th September, 2005 at 06:04:25 -

Please stop talking mindless drivel Billybob.

 
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Liquixcat

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28th September, 2005 at 06:07:24 -

OR he's gonna rain on your parade!...lol
I can't wait for more professor, not everyday you see sin/cos in KNP, or, ever. Actually I didn't even know it did those types of calculations.

 
thinking is like pong, it's easy, but you miss sometimes.

MasterM



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  02/01/2002
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I am an April Fool
28th September, 2005 at 07:25:50 -

"My big wish is for a flash compiler for MMF so we could really put games on the web in a universal way"

well there is vitalize and i am rather sure there will never be a flash compiler for mmf. simply because flash is vectors and mmf is not and macromedia wont work together with clickteam. there are millions of reasons why something like that will never exist. but like i said there is vitalize so people can play your applications in their browser. whats great about flash? you can run it on every platform and thats why you want a flash compiler (oh i would love it as well if mac users could check out my applications. then i could finally do my design portfolio in mmf). BUT i have heard there will also be a mac version of mmf 2 so finally mac people can check out your applications as well. i am sure there is some emulator for linux (well there is already an emulator for mac and linux but you know what i mean. finally people that uses the big OS can run your application)
oh and in other news: i like your avatar. reminds me of mine

 
Image

Retired Kliker Lazarus

The Ed Wood JR of TDC

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28th September, 2005 at 17:42:12 -

I can never understand a word of Billybob's posts.

Anyway, I look forward to these games of yours...

Just don't post them constantly or else we'll have another 'Going Bannana's' nightmare. O_o

 
Fine Garbage since 2003.
CURRENT PROJECT:
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-Working in television.

Grazzum - Scorpion E



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  25/10/2003
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28th September, 2005 at 19:28:14 -

Well hopefully you're not too mature for this riff raff group

 
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Deleted User
28th September, 2005 at 20:01:09 -

... i thinki scared the professor away


 

Retired Kliker Lazarus

The Ed Wood JR of TDC

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28th September, 2005 at 20:09:45 -

No. You scared your mother away.

 
Fine Garbage since 2003.
CURRENT PROJECT:
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-Working in television.

sententia



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28th September, 2005 at 21:00:25 -

"I think i scared the professor away"

No, hes just working late today =/

 
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Peblo

Custom ratings must be 50 characters or less

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28th September, 2005 at 22:40:29 -

Another 12 year old joins the community?

 
"Isn't it always amazing how we characterize a person's intelligence by how closely their thinking matches ours?"
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Nuklear41

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29th September, 2005 at 01:52:07 -

Awwww..... how cute.

 
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DaVince

This fool just HAD to have a custom rating

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Game of the Week WinnerClickzine StaffHas Donated, Thank You!Cardboard BoxDos Rules!
29th September, 2005 at 06:55:00 -

How annoying.

At least I'm glad this Mr. Mole guy doesn't look in the boards...

 
Old member (~2004-2007).

Pete Nattress

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29th September, 2005 at 09:09:35 -

MasterM is right, there will never ever be a Flash compiler for MMF. Anyway, welcome to the site.

 
www.thenatflap.co.uk

Dogzer



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  07/02/2011
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29th September, 2005 at 10:30:31 -

whoaa pete natress said something without locking the thread afterwards, hurray!

 
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Grazzum - Scorpion E



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  25/10/2003
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29th September, 2005 at 10:32:34 -

hurrah

 
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Retired Kliker Lazarus

The Ed Wood JR of TDC

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  18/07/2003
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29th September, 2005 at 13:48:10 -

Don't push it.


 
Fine Garbage since 2003.
CURRENT PROJECT:
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-Working in television.

Professor AI



Registered
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Points
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29th September, 2005 at 14:43:14 -

I'm not scared away, although a little annoyed that silly signatures are bolder than content!

MasterM looks like me but I just stole the bitmap from Popular Science.

Regarding the flashpoint, as Turing and Church proved, nothing is impossible in a universal computer. There are folks who have built gameboy and atari emulators, even playstation emulators, for the PC. DrDos ran Windows95 on top of it despite MSFT's attempt to kill all DOS clones. Now, it may be that the interface and fileformat Clickteam uses will never be documented or reverse engineered enough to build a non-clickteam interpreter or compiler, but flash binary format is now understood enough to have various flash generators which are not by Macromedia like LaszloSystems.



 
ProfessorAI

Retired Kliker Lazarus

The Ed Wood JR of TDC

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29th September, 2005 at 22:13:59 -

My signatures are bolder then content?

But anyway, I've been working on making a flash plug-in for MMF but I've been unsucessful so far.

 
Fine Garbage since 2003.
CURRENT PROJECT:
-Paying off a massive amount of debt in college loans.
-Working in television.

Professor AI



Registered
  16/09/2005
Points
  314
8th November, 2005 at 14:51:36 -

The Oldie Newbie is back, with another game from the unpublished archive. This time its PATTERNBEE, a smashingly addictive 6 piece puzzle game demonstrating incredibly sophisticated programming tricks.

See in the source code for the 10-year-old KNP version how to do the AI to recognize when you finish a jigsaw puzzle by tricking the CNC engine into using double collision testing of 240 objects in parallel!

Moreover, its been updated with load/save/create file storage and a novel interface that you can use both the mouse and keyboard and switch between them smoothly.

Download and (don't get so engrossed that you forget to) vote at:

http://www.create-games.com/download.asp?id=5817


 
ProfessorAI

The Chris Street

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I am an April FoolKliktober Special Award Tag
8th November, 2005 at 17:58:32 -

Please don't re-open old threads - especially just to advertise your latest project.

 
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Retired Kliker Lazarus

The Ed Wood JR of TDC

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9th November, 2005 at 13:32:29 -

Circy lives!

 
Fine Garbage since 2003.
CURRENT PROJECT:
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DaVince

This fool just HAD to have a custom rating

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9th November, 2005 at 15:10:06 -

Well, duh.

 
Old member (~2004-2007).

Retired Kliker Lazarus

The Ed Wood JR of TDC

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9th November, 2005 at 15:34:01 -

Well, I was pretty sure he had thrown himself off of Big Ben, but then again I read that on the Daily Click Tabloid.

 
Fine Garbage since 2003.
CURRENT PROJECT:
-Paying off a massive amount of debt in college loans.
-Working in television.
   

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