My dad got KnP (he was interested in the time) and then I got interested in it so he taught me how to use it, then I used it for a couple of years and my dad got a book about game programming which had a demo of TGF on it, I didn't care because I was used to KnP, a year or two later it stopped working on my computer (NOOOOOOOO!) so I was without it for around a year, I searched for TGF (because I wanted to buy it) and then I found Clickteam, I purchased TGF Home Edition, and later the Pro upgrade. Then I used that for 6 months maybe and then I really got into internet things, I was searching for a klick community when I stumbled upon this site, and I joined the site, I later got DSL (mainly for downloading stuff off of TDC) and I'm very happy with it. Then I had many dilemmas with one of my family members wanting to be on the computer a lot, so I was trying to get a lap top, but my parents said the a lap top is just to expensive to get one for my purposes, but then last Christmas, the last present I opened it and surprise, surprise a lap top!
That's pretty much my story up to this point.
Picked up Amos on an Amiga cover disk. forgot which mag. Along with the Shoot 'em up Construction Kit. Had another game maker too, only thing I can remember from it is the scrolling method. you could have push frame (you really do *push* the screen around, was crap), push frame Zelda style and central scrolling. come to think of it that may have been the Shoot 'em up Construction Kit.
Didn't think much of it.
Got KnP from a PC magazine back in 97. well it was a send off sorta scheme. cost about 99p. I can still remember the serial number... too many times I entered that. Think I may have got it early... I was still using Windows 3.1 at the time! and I have games with filedates from 1997 so I must have got it in 1996! thats old. thats 10 years old! *reflection moment*
I was going to upload that video of the KnP guy but I was pondering over the legalities
This is quite a good one: the first time I heard about a klik product was from the back of a cereal packet, it was somerfield's own brand frosted flakes, at the time I liked them. They started doing a promotion for The Games factory where you collected tokens to get a discount on it.It had pictures of it all over one side as well as 'Zeb' screenshots. I thought t was the coolest thing ever but we didn't shop at somerfields very often so i couldn't get it.
later i bought it from 'GAME' but when i got home it seemed to be missing the tutorial features so i was a bit stumped and took it back. a while after that a friend of mine had a demo disc which i borrowed it had the games factory 30 day demo, i started fiddling around with it and the rest, as they say, is history...
you don't have to be masochistic to klik, but it helps.
I found out about it years ago thanks to a friend at a drama class I went to. He showed me TGF (before MMF existed) and I created my first game (mostly he made it and I talked about it) at his house (I still have a copy, actually).
I downloaded some crappy KNP game about 5 years ago, from when I used AOL kids (games section). It had the end screen about KNP. I then got into KNP with my friend, and we made some crappy and fun games, called "circles". Then I went to the clickteam website 3 years ago and found TGF. should I post the old circles games here?
I was searching around the net a couple years ago, and came across a website with mario fan games, and I played almost all of them. Then while looking in a links section or something, it gave a link to www.clickteam.com, so I went there, tried the demo for tgf, liked it, bought pro version, tried the demo for mmf, liked it, bought it when that september sale was on two years ago, and well...I never used it much though, set my standards for games too high, as I only bought tgf and mmf so I could make games to sell them...however now-a-days, 3D games are better and easier to sell. Now I use B3D and am learning c++.
Dark One Entertainment
Step Out Of The Light And Enter The Darkness "Why do we need this?
Who was it that said,
Great things come to great men
Well that f**ker lied to us
There's nothing here but a wasteland."
When I got my first computer a friend gave me a bunch of demos including a knp demo, I loved it but i couldnt save and got annoyed!. about a year later i saw it on a magazine and was stoked, i used it for about 3 years making games where you play as satan dressed as elvis and beat up old people and jugglers. then the unthinkable happened... my friend broke the cd and knp was doomed forever. Later down the track at highschool i went looking for it again and found tgf on some website, I downloaded a demo which i used for a while. Then by some miracle I saw tgf for sale (distributed by redant software) for dirt cheap and got it. Recently moved on to MMF, I really want to get pro now..
Is UCAS still done on a gay computer program that wont let you go onto the next section until you've completed the first?
n/a
Deleted User
13th January, 2006 at 13:00:55 -
my dad gave me a hebrew KNP cd when i was 8 (he don't remember if he bought it, a friend gave it to him for something, he just forgot ).
the hebrew KNP cd when i was 8 (2000). the KNP cd didn't say nothing about clickteam.
it only said that the company that published KNP will publish KNP 2 soon.
after some info searching (2001, i think), i found out that the company that published it is no longer exist, also, the "KNP 2" was supposed to be out in 1996 (MUCH before i got KNP)
i searched for KNP 2 info for a long time (2001-2004) and once i found a KNP games site (2004).
one of the games's install created using install maker, with the clickteam site adress.
and that how i became a clicker
I first found game maker, then I found a internet site which made games with TGF, and I get TGF.
When the site went down i looked some klik sites from clickteam.com, and I found The daily click..
I found out when I got bored & decided that I wanted to try to make something other then cities in SimCity 2000. I went to download.com, started looking things like game making & so on. The name The Games Factory pretty much explained itself, so I gave it a shot. Like Jonathan here, I started with the Step Through Editor because I had absolutly no idea what the event editor was or how to use it. Eventually I started to notice how the step through editor was effecting the event editor. I quickly moved over as I learned more. After a few years of using TGF Pro, I went & bought MMF 1.5 & I still use it (obviously). Anyway yeah, thats my story & I'm sticking to it.
Also, I think Clickteam based most of there advertising on the people themselfs, word of mouth & the fact that anyone who used TGF Home had a splash screen at the end of finished projects, both made pretty effective methods for advertising, because the more people who used Home, the more people that found out about it. That was also the time when Download.com was actually free to submit stuff too, you just needed to wait a really long time. So alot of non-profit amature game developers using TGF got word out pretty quickly. There were tons of Mario fan-games on Download.com, I still remember playing one, exiting & there was the TGF Home logo.
I found out about Klik stuff back in 1997 (I was seven at the time ). I had played 'In the Pit' by Craig Jorden and Vreal (rest in peace), and the little advertisment thing popped up for KNP. Later, I found KNP for free and (illegally) downloaded it. (I was seven...I had no idea that it was illegal when I downloaded it ). Many crappy games later, my older brother bought GFactory, and we made all kinds of bad crap. In 2000, I was given Click and Create, and I created my first decent game. In 2002, I bought MMF 1.0 from Amazon for 15 dollars, and then in 2005 I bought version 1.5.
I spun out so many crappy games that will never see the light of day (I hope). Here we goooo:
01. Bounder and the Haunted House (KNP): I loved ITP so much that I made a rip-off game where you played this little ball who had to get through a haunted house. It wasn't that bad for a first game...but that's not saying much.
02. Bounce and Shroder (KNP) My brother and I made this: we were inspired by Peanut the Penguin 2, so we made a two player game with these two little things who had to go on some wackey adventure. It had four worlds, map screens, and an epic battle against...Ben Stine. It was bad.
03. Factories (KNP): In this game you play a freaky looking guy who had to get through three evil factories () and fight a giant...clown. What was I high on?
04.Toyland II (KNP): I stole the main 'programming' for the toyland example and just added a bunch of terrible levels.
05. Bounder II (KNP): You play the same ball who must get through a haunted pirate ship. Never finished it.
06. Bounder II (KNP, Remake): Remake of a sequal that was never finished. This wasn't finished either.
07. Bounder II (Knp, Remake): Remake of a remake of a sequal that was never finished...Unfinished.
08. Super Mario Clone (KNP): A clone of Mario with one-frame levels featuring totally ripped graphics.
09. Gum (KNP): You play a piece of...gum...who must do something. I can't remember...it's on a disk somewhere.
10. Evil Mario (KNP: You play Mario's evil twin who must kill Mario. Really stupid.
11. Spinny Episode I (KNP): You play Spinny from the KNP library. You must fight loads of ripped-library baddies for nine boring levels. It's kind of a puzzle game without any real challenge. By the way, I never made Spinny Episode II.
12. Bounder: The Lost Episode (KNP): This was actually an okay-ish game. It was a puzzle-platformer with various weapons and all original (bad) graphics.
13. Star Block (KNP): Bat and Ball game with bosses and power-ups.
14. Tower Of Doom (TGF): This was a 2D Doom rip-off with ripped library graphics and a save feature that was ripped from somewhere else.
15. Bounder II (Remake, TGF): Remake of a remake of a remake of a sequal with scrolling, original graphics, and scrolling. Unfinished.
16. Invader Zim Episode One (TGF): There's a download of this somewhere on the forums. It sucks.
17. McDonalds Mania (TGF): This is a two-player action game where you have to kill Ronald McDonald. It was bad, but funny.
18. Lupy (TGF): A Kirby rip-off. It was actually an okay game.
19. Super Mario (TGF): Bad....rip...off...of...Mario...
20. Sonic Clone (TGF): Bad....sonic...rip...off...
This is just a small list of horror...I made about 150 crappy games before I joined the The Daily Click.
Edited by the Author.
Fine Garbage since 2003.
CURRENT PROJECT:
-Paying off a massive amount of debt in college loans.
-Working in television.