By a route obscure and lonely,
Haunted by ill angels only,
Where an Eidolon, named night,
On a black throne reigns upright,
I have reached these lands but newly
From an ultimate dim Thule
From a wild clime that lieth, sublime,
Out of space
Out of time.
Its better but I'm constantly finding new bugs. As in:
1. The vertical scrollbar in the storyboard editor doesn't work. At all.
2. Sometimes, when I copy and paste an image from one animation frame to another, it pastes it again when I try and drag the recently pasted image to its required position.
3. Constant problems with layers, I don't know where to begin.
Yeh I'm experiencing problems with layers too.
And Chris about the images pasting when you relocate them - make sure you arn't holding CTRL when you are relocating images as they will duplicate and paste another. I only seem to get that when I press CTRL so might be the case for you
I'm also experiencing a lot of bugs with it - nothing extremely important, just small annoying things. A lot of them have been fixed for the next build (which hasn't been released yet).
MMF2 actually killed a game I just started on by first making every object a "bad object" so I lost all the the code and then it made the frame a "bad frame" so I lost all the gfx. But at least I was able to work on a game in it for more than 4 hours which makes it about 200% better than MMF1.5.
I've created folders to store my objects in. However, I cannot transfer them back to the "default" place. I can, though, CLONE them by opening up a frame and seeing its list of contents in the Workspace Toolbar, by dragging them from the folder to the toolbar (does that make sense?). The only way I can move an object is to delete it and create a new one.
n/a
DaVince This fool just HAD to have a custom rating
Registered 04/09/2004
Points 7998
1st September, 2006 at 17:44:54 -
Only layer problem I found so far is that some objects won't hide, like the Windows native ones (edit object, list object etc). Guess they could look into that a bit more.
That's the problem with Clickteam, they don't really make bad software, they just release things with a lot of bugs, and if, and only if it sells WITH the bugs, they fix the bugs.
Take jamagic for example, it'd be great if they hadnt release it with all the bugs and lack of support, and instead of fixing it, they called it a "problem", and eventualy erased it from the map.
I was hoping the new MMF would get rid of a lot of old bugs, like when you tell one specific object to move 1 pixel down, it'll move down, but when you tell it to stop, all the objects of the same type suddenly stop. And it sometimes happens, on some comps, so it's hard to fix .
Sometimes I wonder if they put it in intentionally to sell more copies. Like when people buy TGF to save instead of KNP, and MMF to get more than 250 objects, and MMF 1.5 to get 26 alterable values, and MMF 2 to get the animation editor that they messed up in MMF from TGF.
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
I heard there's a discount if you've owned a previous Clickteam product. How do you get one of those?
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.