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Deleted User
23rd February, 2007 at 17:46:09 -

Yup, this is probably the coolest idea ever.
Your goal is to make a game(preferrably a crappy one) that should look like and play like an old atari game.

For reference, heres one awesome example:
E.T
Image

Yup, ET. For atari... probably the worst game ever made. This is what kind of game youre trying to make, lol.

And, if you really dare to even look at this crap game in motion, heres a video of some unfortunate dude playing it:
http://www.youtube.com/watch?v=r3qTEB1Jh-k

Arent you just so totally inspired now? ;D

Guess we need some rules(or guidelines) then.
½. Make it any game genre you want
1. Make a game lolol
2. It must look and feel atari
3. Theres no resolution rule, just choose whatever you prefer, but it must look atari like, like big blocky pixels and such
4. No must, but please make it as crappy as possible
5. Please use atari-like sound effects, if you need some ive got a bunch of them i could upload x)

Now this is not a compo or anything, but all the cool people will make an atari game. D; So if you wanna be cool, then DO IT O:

Have fun : D


 

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23rd February, 2007 at 18:35:16 -

LMAO!! Sorry, but that face of ET made me actually "lol" hahaha

 
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Deleted User
23rd February, 2007 at 18:43:54 -

Haha what are you sorry for? The whole game is like a joke lol
I mean, just watch the video of it.

Anyway, anyone interested? O:

 

AndyUK

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23rd February, 2007 at 18:55:23 -

ET is not a bad game, it just lost Atari a lot of money because they thought it would sell a lot more than it did.
There are much worse games than ET believe me.

The fun/agony with making Atari 2600 games is getting the machine to do things that is was not supposed to (like everything), that goes out the window when you're using MMF2.

Sorry, but i disagree, it's not a cool idea.

 
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Tim

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23rd February, 2007 at 19:07:50 -

It was a sorry for the rather pointless post really

 
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23rd February, 2007 at 21:56:42 -

Adventure clone time.

 
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Deleted User
23rd February, 2007 at 22:14:01 -

Im gonna make my 'entry' now(its not really a compo)
Expect something horrible. x)

I would love it if someone else atleast gave it a try, lets flood the next GOTW with awful atari games.

 

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24th February, 2007 at 01:50:58 -

Done. I just need to think of a title.

 
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24th February, 2007 at 07:54:56 -

The fun/agony with making Atari 2600 games is getting the machine to do things that is was not supposed to (like everything), that goes out the window when you're using MMF2.

The 2600 has no framebuffer. You have to draw the screen yourself line by line EVERY FRAME 50/60 times a second. Then you have to shoehorn in the game logic between each frame.

 
- Ok, you must admit that was the most creative cussing this site have ever seen -

Make some more box arts damnit!
http://create-games.com/forum_post.asp?id=285363

Radix

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24th February, 2007 at 08:34:06 -

Uploaded.

http://create-games.com/download.asp?id=6639

Image

 
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Del Duio

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24th February, 2007 at 09:49:23 -

Adventure clone time.

YEAH! That's my favorite Atari game ever, I love that one. I also really liked Solaris and one I can't remember the name of but you were an Egyptian falcon and could collect 3 heiroglyphics in different orders to get cool powers.


 
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24th February, 2007 at 21:33:55 -

Desert Falcon?

 
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AndyUK

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25th February, 2007 at 11:28:51 -

I read up a lot of info on the Atari 2600 once,

they programmers also had to redraw objects many times because it only supported a few objects at once, (2 i think) so space invaders required extremely complex programming to get running.

But like i said that is really easy in mmf2.

 
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Deleted User
25th February, 2007 at 18:24:05 -

Awesome game Radix ^^

My game will take a while to get done, due to some bugs xP
While waiting D; watch this vid: http://www.youtube.com/watch?v=8Rt_3_bQVJU

 

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27th February, 2007 at 13:38:47 -

I might, though I'm quite enjoying my vacation at the moment.

 
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27th February, 2007 at 15:08:48 -

It IS desert falcon, thanks Radix! I really thought the name was something else, but that's the one. I liked your Atari game- I like how you had the ship the same color as the backgrounds- just like a REAL Atari game!

Now someone needs to make the Bazerk clone and it'll be coooool. Make Phizzy the Orange head of doom, lol.

 
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"To be a true ninja you must first pick the most stealthy of our assorted combat suits. Might I suggest the bright neon orange?"

DXF Games, coming next: Hasslevania 2- This Space for Rent!

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27th February, 2007 at 22:49:40 -

When i got given an atari years ago, my grandparents could only find 4 games. But they had about 20 instruction manuals which was a bit of a pain.

Because there were some classics in there.

 
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28th February, 2007 at 17:07:43 -

Radix used ripped graphics, lol

 
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Tim

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28th February, 2007 at 17:39:31 -

LOL ANDY <3

 
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1st March, 2007 at 16:43:33 -

Some Atari essentials:

Pitfall
Breakout
Adventure
Defender
Missile Command
Bazerk
Combat!!!!

Avoid Atari's Pac Man because it SUCKS.

 
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"Del Duio has received 0 trophies. Click here to see them all."

"To be a true ninja you must first pick the most stealthy of our assorted combat suits. Might I suggest the bright neon orange?"

DXF Games, coming next: Hasslevania 2- This Space for Rent!

MasterM



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1st March, 2007 at 20:35:03 -

ive found a screenshot of a game i was working on 5 fucking years ago
i wish i still had the cca because i remember the engine was pretty cool
Image

 
Image

Phredreeke

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2nd March, 2007 at 02:02:35 -

Some Atari essentials:

Pitfall
Breakout
Adventure
Defender
Missile Command
Bazerk
Combat!!!!

Avoid Atari's Pac Man because it SUCKS.


People here making Atari-alike games, don't forget to randomly toggle invisibility for your sprites

 
- Ok, you must admit that was the most creative cussing this site have ever seen -

Make some more box arts damnit!
http://create-games.com/forum_post.asp?id=285363

AndyUK

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2nd March, 2007 at 13:40:18 -

There is a hell of a lot more to those atari games than you might realise.

 
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Tim

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2nd March, 2007 at 19:42:06 -

YEAH YOU TELL 'EM ANDY!!

He's right, you're all forgetting that the music was often horrendously irritating and suicide-inducing, too

 
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Del Duio

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3rd March, 2007 at 01:15:05 -

I remember the first time I saw my friend go backwards in Pitfall. That was mind-blowing back then. Especially at the 3 gators without a vine to swing across. And you'd always end up hitting the obstacle right at the start since most obstacles going the correct way were at the end of the pit / jumps.

Was there really ever a reason to go underground? I remember that you could skip large amounts of areas by doing so, but you'd usually miss the treasure too- the whole point of the game. Great game!

 
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"Del Duio has received 0 trophies. Click here to see them all."

"To be a true ninja you must first pick the most stealthy of our assorted combat suits. Might I suggest the bright neon orange?"

DXF Games, coming next: Hasslevania 2- This Space for Rent!

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3rd March, 2007 at 21:43:14 -

People here making Atari-alike games, don't forget to randomly toggle invisibility for your sprites
Most of the games on that list didn't have much or any flickering. Pitfall in particular was known for its advanced graphics and no flicker.

 
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MasterM



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4th March, 2007 at 10:18:43 -

more posts, please

 
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Tim

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4th March, 2007 at 10:57:22 -

huh? ok..?

 
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Phredreeke

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4th March, 2007 at 11:26:02 -

People here making Atari-alike games, don't forget to randomly toggle invisibility for your sprites
Most of the games on that list didn't have much or any flickering. Pitfall in particular was known for its advanced graphics and no flicker.


He mentioned Pac-Man, that's why I wrote that about random invisibility toggling

 
- Ok, you must admit that was the most creative cussing this site have ever seen -

Make some more box arts damnit!
http://create-games.com/forum_post.asp?id=285363

DaVince

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4th March, 2007 at 17:44:11 -

http://www.tengusoft.net/DaVince/BlueDude.zip

Blue Dude, an adventure of a Blue Dude and Red Bad Dudes. Thanks to Phizzy for compiling and pointing out stuff.

 
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4th March, 2007 at 18:37:28 -

Fiend.

 
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DaVince

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4th March, 2007 at 18:44:23 -

Why?

 
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Radix

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4th March, 2007 at 18:51:01 -

http://create-games.com/download.asp?id=6630

 
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DaVince

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4th March, 2007 at 18:57:01 -

Wow, what a coincedence.
Any likeness to characters are purely coincidental etcetera.

Will play your redguy game now.

Image Edited by the Author.

 
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DaVince

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5th March, 2007 at 18:07:40 -

What, I make a game and everyone immediately loses interest?

 
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DaVince

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5th March, 2007 at 19:16:40 -

Aww I was hoping that more people'd create an Atari-style game.

 
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5th March, 2007 at 20:57:37 -

They might still do.

 
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MasterM



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5th March, 2007 at 23:11:21 -

i already did some box art for my game
Image
5:10 am
night

 
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Radix

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6th March, 2007 at 06:01:26 -

I am inspired.

 
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Deleted User
6th March, 2007 at 12:49:19 -

I'm still working on mine

 

MasterM



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7th March, 2007 at 06:00:27 -

im not going to delete this thread die:
Image
Image


 
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7th March, 2007 at 22:53:55 -

That looks a little bit like jonny's game. The one that has a stupid name.

 
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28th March, 2007 at 00:27:08 -

If I ever made a game based on the Atari, I'd go for Pressure Cooker. That is is WAY underated.

Wouldn't imitate the graphics, though. Just seems pointless

 
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DaVince

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28th March, 2007 at 05:24:26 -

No no no, make your OWN Atari-styled game.

I'm tempted to make a full game + level editor out of Blue Dude. Should I?

EDIT: I forgot to say, Radix, your red dude engine is cool.

Image Edited by the Author.

 
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28th March, 2007 at 12:26:45 -

MasterM: there's four things wrong with the your pic

1. the texts are way too high res.
2. there's no way the 2600 could handle sprites that big
3. 2600 sprites can only have one color per line
4. the 2600 could only display two sprites, two missiles and a ball at once. Missile and balls are simple rectangles. The missiles share color with the sprites and the ball shares color with the background. sorry if the description is confusing, but it was the best way I could describe it.

 
- Ok, you must admit that was the most creative cussing this site have ever seen -

Make some more box arts damnit!
http://create-games.com/forum_post.asp?id=285363

AndyUK

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28th March, 2007 at 19:46:11 -

I would'nt worry too much about the little details.

 
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31st March, 2007 at 21:29:26 -

@PhreddySE [One Hand Writers]:

5. Who cares?

 
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